<?xml version="1.0" encoding="utf-8"?>
<cBlueprintLoader xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0">
	<Blueprint>
		<cInputMapperBlueprint>
			<RemapperName d:type="cDeltaString">SD70M_InputProControls</RemapperName>
			<Map>
				<iInputMapper-cInputMapEntry d:id="14180">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_H</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStart</Name>
					<Parameter d:type="cDeltaString">Headlights</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14190">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_H</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStop</Name>
					<Parameter d:type="cDeltaString">Headlights</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14200">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_H</Button>
					<ShiftButton d:type="cDeltaString">Shift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStart</Name>
					<Parameter d:type="cDeltaString">Headlights</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="12">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_S</Button>
					<ShiftButton d:type="cDeltaString">Shift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStart</Name>
					<Parameter d:type="cDeltaString">StepsLight</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_S</Button>
					<ShiftButton d:type="cDeltaString">Shift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStop</Name>
					<Parameter d:type="cDeltaString">StepsLight</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="15">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_S</Button>
					<ShiftButton d:type="cDeltaString">Shift_Control</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStart</Name>
					<Parameter d:type="cDeltaString">StepsLight</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="16">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_S</Button>
					<ShiftButton d:type="cDeltaString">Shift_Control</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStop</Name>
					<Parameter d:type="cDeltaString">StepsLight</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>								
				<iInputMapper-cInputMapEntry d:id="1986132234">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_I</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStart</Name>
					<Parameter d:type="cDeltaString">IsolationSwitch</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="19861323321">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_I</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStop</Name>
					<Parameter d:type="cDeltaString">IsolationSwitch</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="19861444431">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_I</Button>
					<ShiftButton d:type="cDeltaString">Shift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStart</Name>
					<Parameter d:type="cDeltaString">IsolationSwitch</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="198613443437">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_I</Button>
					<ShiftButton d:type="cDeltaString">Shift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStop</Name>
					<Parameter d:type="cDeltaString">IsolationSwitch</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="2986132234">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_I</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStart</Name>
					<Parameter d:type="cDeltaString">IsolationSwitchInfo</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="29861323321">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_I</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStop</Name>
					<Parameter d:type="cDeltaString">IsolationSwitchInfo</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="29861444431">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_I</Button>
					<ShiftButton d:type="cDeltaString">Shift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStart</Name>
					<Parameter d:type="cDeltaString">IsolationSwitchInfo</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="298613443437">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_I</Button>
					<ShiftButton d:type="cDeltaString">Shift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStop</Name>
					<Parameter d:type="cDeltaString">IsolationSwitchInfo</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="141">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_A</Button>
					<ShiftButton d:type="cDeltaString">Shift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStart</Name>
					<Parameter d:type="cDeltaString">DistanceCounter</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="141">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_A</Button>
					<ShiftButton d:type="cDeltaString">Shift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStop</Name>
					<Parameter d:type="cDeltaString">DistanceCounter</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="1415">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_D</Button>
					<ShiftButton d:type="cDeltaString">Shift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStart</Name>
					<Parameter d:type="cDeltaString">DistanceCounter</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="1416">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_D</Button>
					<ShiftButton d:type="cDeltaString">Shift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStop</Name>
					<Parameter d:type="cDeltaString">DistanceCounter</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="998">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_Y</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStart</Name>
					<Parameter d:type="cDeltaString">AutoStart</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="997">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_Y</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStop</Name>
					<Parameter d:type="cDeltaString">AutoStart</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="996">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_Y</Button>
					<ShiftButton d:type="cDeltaString">Shift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStart</Name>
					<Parameter d:type="cDeltaString">AutoStart</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="995">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_Y</Button>
					<ShiftButton d:type="cDeltaString">Shift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStop</Name>
					<Parameter d:type="cDeltaString">AutoStart</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="994">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_Y</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStart</Name>
					<Parameter d:type="cDeltaString">AutoStartInfo</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="993">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_Y</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStop</Name>
					<Parameter d:type="cDeltaString">AutoStartInfo</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="992">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_Y</Button>
					<ShiftButton d:type="cDeltaString">Shift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStart</Name>
					<Parameter d:type="cDeltaString">AutoStartInfo</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="991">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_Y</Button>
					<ShiftButton d:type="cDeltaString">Shift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStop</Name>
					<Parameter d:type="cDeltaString">AutoStartInfo</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="143311">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_Q</Button>
					<ShiftButton d:type="cDeltaString">Shift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStart</Name>
					<Parameter d:type="cDeltaString">AlerterOVERRIDE</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="11241">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_Q</Button>
					<ShiftButton d:type="cDeltaString">Shift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStop</Name>
					<Parameter d:type="cDeltaString">AlerterOVERRIDE</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="188785">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_E</Button>
					<ShiftButton d:type="cDeltaString">Shift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStart</Name>
					<Parameter d:type="cDeltaString">AlerterOVERRIDE</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="19975">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_E</Button>
					<ShiftButton d:type="cDeltaString">Shift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStop</Name>
					<Parameter d:type="cDeltaString">AlerterOVERRIDE</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14210">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_H</Button>
					<ShiftButton d:type="cDeltaString">Shift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStop</Name>
					<Parameter d:type="cDeltaString">Headlights</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14220">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_U</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">ToggleControl</Name>
					<Parameter d:type="cDeltaString">GlarePanels</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14230">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_V</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">ToggleControl</Name>
					<Parameter d:type="cDeltaString">Wipers</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14240">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_L</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">ToggleControl</Name>
					<Parameter d:type="cDeltaString">CabLight</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14244">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_B</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">ToggleControl</Name>
					<Parameter d:type="cDeltaString">Bell</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14250">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_Backspace</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStart</Name>
					<Parameter d:type="cDeltaString">VirtualEmergencyBrake</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14260">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_Backspace</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStart</Name>
					<Parameter d:type="cDeltaString">VirtualEmergencyBrake</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="1427022">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_W</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStart</Name>
					<Parameter d:type="cDeltaString">Reverser</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="1422280">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_W</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStop</Name>
					<Parameter d:type="cDeltaString">Reverser</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="1423390">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_S</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStart</Name>
					<Parameter d:type="cDeltaString">Reverser</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="1434400">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_S</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStop</Name>
					<Parameter d:type="cDeltaString">Reverser</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="1431340">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_A</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStart</Name>
					<Parameter d:type="cDeltaString">VirtualThrottle</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="166320">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_A</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStop</Name>
					<Parameter d:type="cDeltaString">VirtualThrottle</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="17430">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_D</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStart</Name>
					<Parameter d:type="cDeltaString">VirtualThrottle</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="1532540">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_D</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStop</Name>
					<Parameter d:type="cDeltaString">VirtualThrottle</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="4452350">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_Apostophe</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStart</Name>
					<Parameter d:type="cDeltaString">TrainBrakeControl</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14360">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_Apostophe</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStop</Name>
					<Parameter d:type="cDeltaString">TrainBrakeControl</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14370">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_SemiColon</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStart</Name>
					<Parameter d:type="cDeltaString">TrainBrakeControl</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14380">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_SemiColon</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStop</Name>
					<Parameter d:type="cDeltaString">TrainBrakeControl</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14390">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_Right_Bracket</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStart</Name>
					<Parameter d:type="cDeltaString">EngineBrakeControl</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14400">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_Right_Bracket</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStop</Name>
					<Parameter d:type="cDeltaString">EngineBrakeControl</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14410">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_Left_Bracket</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStart</Name>
					<Parameter d:type="cDeltaString">EngineBrakeControl</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14420">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_Left_Bracket</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStop</Name>
					<Parameter d:type="cDeltaString">EngineBrakeControl</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14430">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_Slash</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">ToggleControl</Name>
					<Parameter d:type="cDeltaString">HandBrake</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14440">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_Q</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStart</Name>
					<Parameter d:type="cDeltaString">AWSReset</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14450">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_Q</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStart</Name>
					<Parameter d:type="cDeltaString">AWSReset</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14480">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_X</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStart</Name>
					<Parameter d:type="cDeltaString">Sander</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14490">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_X</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStart</Name>
					<Parameter d:type="cDeltaString">Sander</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14500">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_Space</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStart</Name>
					<Parameter d:type="cDeltaString">Horn</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14510">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_Space</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStart</Name>
					<Parameter d:type="cDeltaString">Horn</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14520">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_Period</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStart</Name>
					<Parameter d:type="cDeltaString">VirtualDynamicBrake</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14530">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_Period</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStop</Name>
					<Parameter d:type="cDeltaString">VirtualDynamicBrake</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14540">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_Comma</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStart</Name>
					<Parameter d:type="cDeltaString">VirtualDynamicBrake</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14550">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_Comma</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStop</Name>
					<Parameter d:type="cDeltaString">VirtualDynamicBrake</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14560">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_Q</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStart</Name>
					<Parameter d:type="cDeltaString">WarningSystemReset</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14570">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_Q</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStart</Name>
					<Parameter d:type="cDeltaString">WarningSystemReset</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14600">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_Z</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">ToggleControl</Name>
					<Parameter d:type="cDeltaString">Startup</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14610">
					<State d:type="sInt32">0</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonDown</ButtonState>
					<Button d:type="cDeltaString">Key_N</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">IncreaseControlStart</Name>
					<Parameter d:type="cDeltaString">HornHB</Parameter>
					<NewState d:type="sInt32">1</NewState>
				</iInputMapper-cInputMapEntry>
				<iInputMapper-cInputMapEntry d:id="14620">
					<State d:type="sInt32">1</State>
					<Device d:type="cDeltaString">Keyboard</Device>
					<ButtonState d:type="cDeltaString">ButtonUp</ButtonState>
					<Button d:type="cDeltaString">Key_N</Button>
					<ShiftButton d:type="cDeltaString">NoShift</ShiftButton>
					<Axis d:type="cDeltaString">NoAxis</Axis>
					<Name d:type="cDeltaString">DecreaseControlStart</Name>
					<Parameter d:type="cDeltaString">HornHB</Parameter>
					<NewState d:type="sInt32">0</NewState>
				</iInputMapper-cInputMapEntry>
			</Map>
			<MapItem/>
		</cInputMapperBlueprint>
	</Blueprint>
</cBlueprintLoader>
