This mod will add a considerable number of extra paths to TSW's MILDMAY (Stratford to Willesden Junction) route meaning that it is now possible to create much more meaningful and challenging scenarios using the in-game tools. (Especially if you, also, use my extra formation mods).
All paths installed by this mod are immediately available for use within the normal Scenario Creation screens. You will quickly see that additional station platforms, sidings and portals are now selectable as start or finish points for both player or AI services. As a result player immersion is greatly improved as it is now possible to use parts of the route that were previously unavailable.
Areas that you can now incorporate within scenarios created for MILDMAY are,
All platforms and through routes, LO, GEML, Elizabeth and Central Line at Stratford.
The Enfield Town / Chingford lines at Hackney (including the Graham Curve)..
The running lines from Dalston Junction through to Highbury & Islington (all platforms here and a Canonbury).
All chords to ECML, MML and Primrose Hill.
You can run on the MML from St Pancras to West Hampstead on the MML (although the scenery is a bit erractic).
Metropolitan, Chiltern and Jubilee lines at West Hampstead..
All low level platforms at Willesden Junction (inc Lioness line).
The WCML (fast lines, slow lines and freight lines).
Willesden TMD (accessing most sidings and starting and finishing scenarios from here if you wish).
NOTE: - It wasn't possible to bring most of the crossovers into play because it seemed to throw the signalling out.
The above is just a simple summary of what can be done. With a bit of thought quite complex scenarios can now be created with AI services interacting with the player service in much more challenging ways. I will shortly be uploading some new scenarios that have been created with this mod in place for those that wish to give them a go.
There are a great many paths contained in this mod. Hopefully they have all been named correctly but bear with me if a few errors have crept through the net. Not that any path that begins or ends at a Portal isn't driveable for its full length.
So if you want to see MILDMAY (Stratford to Willesden Junction) in a new light then install this mod and start creating some scenarios. Give it a whirl and see how you get on.
Finally please note that this mod was tested in TSW5. Unfortunately the colleagues that test my mods in TSW6 were unavailable to test this one. There is no reason why this mod shouldn't work in TSW6 but, if it doesn't, then please just remove the pak file and you will be back to where you were before you installed it.
Any feedback about this mod will be appreciated. (Especially if it works corectly in TSW6). It is only by hearing how well, or how badly, you have all got on with this mod that I will be able to tweak things for the better. Thanks.
Tags: mildmay paths scenario-designer
This mod is supplied as a .pak file called "!!SpikesLONDONPaths".
It is to be installed in your TSW5 DLC folder in the usual manner.
Open the game and go in to Scenario Planner and you will see the increased selection of paths when you come to create your new services.
Pick one and off you go !!!
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