[ALRR] ALRR JR Freight Reskin Pack

This is a pack of fictional JR Freight reskins for use on my Arlington & Lewistown route, covering ALRR owned cars, local business cars, and generic leasing company stock.

The ALRR itself owns only a small fleet of freight cars, the bulk of which are covered hoppers for grain (really) and sand (yes really). The big industries on the route own a few cars, which are only seen occasionally. The leasing company cars are generic, but meant to represent cars commonly seen on the west coast in the 90s. Included in the pack are:

-ALRR FMC Boxcar (90s "Frate Box", 80's Blue, and 10th Anniversary)
-ALRR 5188 Covered Hopper
-ALRR Cylindrical Hopper (Brown and Gray)
-ALRR Bay Window Caboose
-OHCX (Heuer Chemical) 10k Tank Car
-OHCX 4250 Hopper
-OHCX Cylindrical Hopper
-IMQX (Imperial Mine & Quarry) Teoli Gondola (Coal and "Stone" loads)
-IMQX ACF 2 Bay Hopper
-JRYC (Jawbone Railway) Cylindrical Hopper
-DHEX (Desert Heavy Equipment) Bulkhead Flat (3 loads including a custom utility pole load)
-DHEX FMC Boxcar New!
-ACEX (American Container Express) 48' Wellcar (Blue and Red)
-GSPX (Golden State Petrochemical) 23k Tank Car (White and White/Black) New!

All three JR Freight packs are required, plus DTG Feather River for the caboose

Requirements

Installation Instructions

Detailed instructions are in the readme; there's a .bat file to copy over the geos

Additional Comments

Changelog

V1.2
-Added DHEX Generic Orange FMC Boxcar
-Added GSPX 23k Tank Cars (2 colors)

Tags: 1990-2000 1990s alrr boxcar caboose container-car covered-hopper fictional jr-freight searchlight-simulations tank-car

Files

ALRRFreightPackV1.2.zip 162 MB · Added 19 Dec 2024 · Downloaded 63×

Previously uploaded files have been downloaded 162 times before being withdrawn.

Comments

Avatar of bali2516
bali2516 3 days ago

I'm having an issue with the Teolis. The stone loads have drastically different colors depending on which way the sunlight is facing them. It goes from dark grey, almost coal-like, to a normal light gray everytime I round a curve. Otherwise, solid work.

Add a comment

If you wish to leave a comment, please log in .