<?xml version="1.0" encoding="utf-8"?>
<kLoud-cProxyControlLoader xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0">
	<ProxyControl>
		<cGenericAudioControl xmlns:d="http://www.kuju.com/TnT/2003/Delta" d:version="1.0">
			<ProxyControlRevision d:type="cDeltaString">eVersion2</ProxyControlRevision>
			<ActivationDistance d:type="sFloat32">4000</ActivationDistance>
			<Sound>
				<kLoud-cSingleSampleSound d:id="34570">
					<Name d:type="cDeltaString">P5_1_A</Name>
					<IsLooped d:type="bool">1</IsLooped>
					<Priority d:type="sUInt32">100</Priority>
					<BaseVolume d:type="sFloat32">1</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">0</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">7250</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString">CSM\UP8952P5\P5_1_A.wav</Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
				<kLoud-cSingleSampleSound d:id="34583">
					<Name d:type="cDeltaString">P5_1_B</Name>
					<IsLooped d:type="bool">0</IsLooped>
					<Priority d:type="sUInt32">100</Priority>
					<BaseVolume d:type="sFloat32">1</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">0</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">7250</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString">CSM\UP8952P5\P5_1_B.wav</Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
				<kLoud-cSingleSampleSound d:id="34596">
					<Name d:type="cDeltaString">P5_3_A</Name>
					<IsLooped d:type="bool">1</IsLooped>
					<Priority d:type="sUInt32">100</Priority>
					<BaseVolume d:type="sFloat32">1</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">0</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">7250</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString">CSM\UP8952P5\P5_2_A.wav</Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
				<kLoud-cSingleSampleSound d:id="34609">
					<Name d:type="cDeltaString">P5_3_B</Name>
					<IsLooped d:type="bool">0</IsLooped>
					<Priority d:type="sUInt32">100</Priority>
					<BaseVolume d:type="sFloat32">1</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">0</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">7250</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString">CSM\UP8952P5\P5_2_B.wav</Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
				<kLoud-cSingleSampleSound d:id="34622">
					<Name d:type="cDeltaString">P5_4_A</Name>
					<IsLooped d:type="bool">1</IsLooped>
					<Priority d:type="sUInt32">100</Priority>
					<BaseVolume d:type="sFloat32">1</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">0</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">7250</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString">CSM\UP8952P5\P5_3_A.wav</Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
				<kLoud-cSingleSampleSound d:id="34635">
					<Name d:type="cDeltaString">P5_4_B</Name>
					<IsLooped d:type="bool">0</IsLooped>
					<Priority d:type="sUInt32">100</Priority>
					<BaseVolume d:type="sFloat32">1</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">0</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">7250</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString">CSM\UP8952P5\P5_3_B.wav</Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
				<kLoud-cSingleSampleSound d:id="34648">
					<Name d:type="cDeltaString">P5_2_A</Name>
					<IsLooped d:type="bool">1</IsLooped>
					<Priority d:type="sUInt32">100</Priority>
					<BaseVolume d:type="sFloat32">1</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">0</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">7250</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString">CSM\UP8952P5\P5_2_A.wav</Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
				<kLoud-cSingleSampleSound d:id="34661">
					<Name d:type="cDeltaString">P5_2_B</Name>
					<IsLooped d:type="bool">0</IsLooped>
					<Priority d:type="sUInt32">100</Priority>
					<BaseVolume d:type="sFloat32">1</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">0</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">7250</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString">CSM\UP8952P5\P5_2_B.wav</Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
				<kLoud-cSingleSampleSound d:id="34674">
					<Name d:type="cDeltaString">P5_5_A</Name>
					<IsLooped d:type="bool">1</IsLooped>
					<Priority d:type="sUInt32">100</Priority>
					<BaseVolume d:type="sFloat32">0.9</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">0</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">7250</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString">CSM\UP8952P5\P5_5_A.wav</Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
				<kLoud-cSingleSampleSound d:id="34687">
					<Name d:type="cDeltaString">P5_5_B</Name>
					<IsLooped d:type="bool">0</IsLooped>
					<Priority d:type="sUInt32">100</Priority>
					<BaseVolume d:type="sFloat32">0.9</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">0</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">7250</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString">CSM\UP8952P5\P5_5_B.wav</Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
				<kLoud-cSingleSampleSound d:id="34700">
					<Name d:type="cDeltaString">P5_6_A</Name>
					<IsLooped d:type="bool">1</IsLooped>
					<Priority d:type="sUInt32">100</Priority>
					<BaseVolume d:type="sFloat32">0.7</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">0</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">7250</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString">CSM\UP8952P5\P5_4_A.wav</Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
				<kLoud-cSingleSampleSound d:id="34713">
					<Name d:type="cDeltaString">P5_7_A</Name>
					<IsLooped d:type="bool">1</IsLooped>
					<Priority d:type="sUInt32">0</Priority>
					<BaseVolume d:type="sFloat32">0.35</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">0</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">7250</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString">CSM\UP8952P5\P5_6_A.wav</Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
				<kLoud-cSingleSampleSound d:id="34726">
					<Name d:type="cDeltaString">P5_7_B</Name>
					<IsLooped d:type="bool">0</IsLooped>
					<Priority d:type="sUInt32">100</Priority>
					<BaseVolume d:type="sFloat32">0.35</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">0</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">7250</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString">CSM\UP8952P5\P5_6_B.wav</Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
				<kLoud-cSingleSampleSound d:id="34739">
					<Name d:type="cDeltaString">P5_6_B</Name>
					<IsLooped d:type="bool">0</IsLooped>
					<Priority d:type="sUInt32">100</Priority>
					<BaseVolume d:type="sFloat32">0.65</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">0</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">7250</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString">CSM\UP8952P5\P5_4_B.wav</Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
				<kLoud-cSingleSampleSound d:id="34752">
					<Name d:type="cDeltaString">P5 A IN</Name>
					<IsLooped d:type="bool">1</IsLooped>
					<Priority d:type="sUInt32">50</Priority>
					<BaseVolume d:type="sFloat32">0.85</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">0.98</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">0</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">7250</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString">CSM\UP8952P5\Internal\P5_A_IN.wav</Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
				<kLoud-cSingleSampleSound d:id="34765">
					<Name d:type="cDeltaString">P5 B IN</Name>
					<IsLooped d:type="bool">0</IsLooped>
					<Priority d:type="sUInt32">50</Priority>
					<BaseVolume d:type="sFloat32">0.85</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">0.98</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">0</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">7250</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString">CSM\UP8952P5\Internal\P5_B_IN.wav</Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
				<kLoud-cSingleSampleSound d:id="34778">
					<Name d:type="cDeltaString">E-Bell_1</Name>
					<IsLooped d:type="bool">1</IsLooped>
					<Priority d:type="sUInt32">100</Priority>
					<BaseVolume d:type="sFloat32">1</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">0</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">7250</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString">CSM\UP8952P5\E-Bell_1.wav</Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
				<kLoud-cSingleSampleSound d:id="34791">
					<Name d:type="cDeltaString">E-Bell_2</Name>
					<IsLooped d:type="bool">1</IsLooped>
					<Priority d:type="sUInt32">100</Priority>
					<BaseVolume d:type="sFloat32">1</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">0</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">7250</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString">CSM\UP8952P5\E-Bell_2.wav</Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
				<kLoud-cSingleSampleSound d:id="34804">
					<Name d:type="cDeltaString">E-Bell_3</Name>
					<IsLooped d:type="bool">1</IsLooped>
					<Priority d:type="sUInt32">100</Priority>
					<BaseVolume d:type="sFloat32">0.6</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">0</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">7250</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString">CSM\UP8952P5\E-Bell_3.wav</Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
				<kLoud-cSingleSampleSound d:id="34817">
					<Name d:type="cDeltaString">E-Bell_I</Name>
					<IsLooped d:type="bool">1</IsLooped>
					<Priority d:type="sUInt32">100</Priority>
					<BaseVolume d:type="sFloat32">0.65</BaseVolume>
					<VolumeVariation d:type="sFloat32">0</VolumeVariation>
					<BasePitchShift d:type="sFloat32">1</BasePitchShift>
					<PitchShiftVariation d:type="sFloat32">0</PitchShiftVariation>
					<AttenuationStartDist d:type="sFloat32">50</AttenuationStartDist>
					<NoFutherAttenuationDist d:type="sFloat32">300</NoFutherAttenuationDist>
					<InstanceGroup d:type="ref">0</InstanceGroup>
					<Sample>
						<kLoud-cSampleID>
							<Filename d:type="cDeltaString">CSM\UP8952P5\Internal\E-Bell.wav</Filename>
						</kLoud-cSampleID>
					</Sample>
				</kLoud-cSingleSampleSound>
			</Sound>
			<Curve>
				<kLoud-cCurve d:id="34831">
					<Name d:type="cDeltaString">P5 Vol</Name>
					<CurvePoint>
						<kLoud-cRVector2 d:id="34834">
							<X d:type="sFloat32">0</X>
							<Y d:type="sFloat32">0</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34837">
							<X d:type="sFloat32">0.08472923</X>
							<Y d:type="sFloat32">0.0121872574</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34840">
							<X d:type="sFloat32">0.179447129</X>
							<Y d:type="sFloat32">0.09543175</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34843">
							<X d:type="sFloat32">0.261248946</X>
							<Y d:type="sFloat32">0.333273172</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34846">
							<X d:type="sFloat32">0.357401967</X>
							<Y d:type="sFloat32">0.7494956</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34849">
							<X d:type="sFloat32">0.432028174</X>
							<Y d:type="sFloat32">0.9397688</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34852">
							<X d:type="sFloat32">0.5</X>
							<Y d:type="sFloat32">1</Y>
						</kLoud-cRVector2>
					</CurvePoint>
				</kLoud-cCurve>
				<kLoud-cCurve d:id="34855">
					<Name d:type="cDeltaString">P5_1_Squared</Name>
					<CurvePoint>
						<kLoud-cRVector2 d:id="34858">
							<X d:type="sFloat32">25</X>
							<Y d:type="sFloat32">1</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34861">
							<X d:type="sFloat32">150.778015</X>
							<Y d:type="sFloat32">0.965039968</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34864">
							<X d:type="sFloat32">313.361755</X>
							<Y d:type="sFloat32">0.7698</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34867">
							<X d:type="sFloat32">484.242767</X>
							<Y d:type="sFloat32">0.4498</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34870">
							<X d:type="sFloat32">754.804443</X>
							<Y d:type="sFloat32">0.1298</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34873">
							<X d:type="sFloat32">1007.566</X>
							<Y d:type="sFloat32">0.0198000111</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34876">
							<X d:type="sFloat32">1250</X>
							<Y d:type="sFloat32">0</Y>
						</kLoud-cRVector2>
					</CurvePoint>
				</kLoud-cCurve>
				<kLoud-cCurve d:id="34879">
					<Name d:type="cDeltaString">P5_3_Squared</Name>
					<CurvePoint>
						<kLoud-cRVector2 d:id="34882">
							<X d:type="sFloat32">100</X>
							<Y d:type="sFloat32">0</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34885">
							<X d:type="sFloat32">168.942917</X>
							<Y d:type="sFloat32">0.0125207994</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34888">
							<X d:type="sFloat32">255.0501</X>
							<Y d:type="sFloat32">0.1325208</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34891">
							<X d:type="sFloat32">476.0585</X>
							<Y d:type="sFloat32">0.882520735</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34894">
							<X d:type="sFloat32">534.898438</X>
							<Y d:type="sFloat32">0.982520759</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34897">
							<X d:type="sFloat32">600</X>
							<Y d:type="sFloat32">1</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34900">
							<X d:type="sFloat32">767.5135</X>
							<Y d:type="sFloat32">0.9940233</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34903">
							<X d:type="sFloat32">1050.94226</X>
							<Y d:type="sFloat32">0.9309561</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34906">
							<X d:type="sFloat32">2725.48584</X>
							<Y d:type="sFloat32">0.319800019</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34909">
							<X d:type="sFloat32">3935.0957</X>
							<Y d:type="sFloat32">0.07220158</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34912">
							<X d:type="sFloat32">5078.962</X>
							<Y d:type="sFloat32">0.009799999</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34915">
							<X d:type="sFloat32">6000</X>
							<Y d:type="sFloat32">0</Y>
						</kLoud-cRVector2>
					</CurvePoint>
				</kLoud-cCurve>
				<kLoud-cCurve d:id="34918">
					<Name d:type="cDeltaString">P5_4_Squared</Name>
					<CurvePoint>
						<kLoud-cRVector2 d:id="34921">
							<X d:type="sFloat32">1000</X>
							<Y d:type="sFloat32">0</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34924">
							<X d:type="sFloat32">2000</X>
							<Y d:type="sFloat32">1</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34927">
							<X d:type="sFloat32">4987.22461</X>
							<Y d:type="sFloat32">0.3898</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34930">
							<X d:type="sFloat32">7960.74658</X>
							<Y d:type="sFloat32">0.119800031</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34933">
							<X d:type="sFloat32">11914.1807</X>
							<Y d:type="sFloat32">0.02980004</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34936">
							<X d:type="sFloat32">15833.8252</X>
							<Y d:type="sFloat32">0.009800013</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34939">
							<X d:type="sFloat32">20000</X>
							<Y d:type="sFloat32">0</Y>
						</kLoud-cRVector2>
					</CurvePoint>
				</kLoud-cCurve>
				<kLoud-cCurve d:id="34942">
					<Name d:type="cDeltaString">P5_5_Squared</Name>
					<CurvePoint>
						<kLoud-cRVector2 d:id="34945">
							<X d:type="sFloat32">2000</X>
							<Y d:type="sFloat32">0</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34948">
							<X d:type="sFloat32">2437.82715</X>
							<Y d:type="sFloat32">0.007856887</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34951">
							<X d:type="sFloat32">2825.30957</X>
							<Y d:type="sFloat32">0.102993451</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34954">
							<X d:type="sFloat32">4013.58862</X>
							<Y d:type="sFloat32">0.8997622</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34957">
							<X d:type="sFloat32">4297.74268</X>
							<Y d:type="sFloat32">0.9830067</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34960">
							<X d:type="sFloat32">4500</X>
							<Y d:type="sFloat32">1</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34963">
							<X d:type="sFloat32">25416.4941</X>
							<Y d:type="sFloat32">0.4698</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34966">
							<X d:type="sFloat32">45969.3672</X>
							<Y d:type="sFloat32">0.166650265</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34969">
							<X d:type="sFloat32">67879.4</X>
							<Y d:type="sFloat32">0.04644211</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34972">
							<X d:type="sFloat32">89006.29</X>
							<Y d:type="sFloat32">0.02052089</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34975">
							<X d:type="sFloat32">118642.008</X>
							<Y d:type="sFloat32">0.0037029637</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34978">
							<X d:type="sFloat32">150000</X>
							<Y d:type="sFloat32">0</Y>
						</kLoud-cRVector2>
					</CurvePoint>
				</kLoud-cCurve>
				<kLoud-cCurve d:id="34981">
					<Name d:type="cDeltaString">P5_6_Squared</Name>
					<CurvePoint>
						<kLoud-cRVector2 d:id="34984">
							<X d:type="sFloat32">7500</X>
							<Y d:type="sFloat32">0</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34987">
							<X d:type="sFloat32">13786.4307</X>
							<Y d:type="sFloat32">0.00466125738</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34990">
							<X d:type="sFloat32">21203.6445</X>
							<Y d:type="sFloat32">0.105568819</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34993">
							<X d:type="sFloat32">40083.83</X>
							<Y d:type="sFloat32">0.862375557</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34996">
							<X d:type="sFloat32">45478.1641</X>
							<Y d:type="sFloat32">0.9716921</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="34999">
							<X d:type="sFloat32">50000</X>
							<Y d:type="sFloat32">1</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35002">
							<X d:type="sFloat32">91455.02</X>
							<Y d:type="sFloat32">0.5946765</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35005">
							<X d:type="sFloat32">205514.313</X>
							<Y d:type="sFloat32">0.23639439</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35008">
							<X d:type="sFloat32">378925.625</X>
							<Y d:type="sFloat32">0.116511017</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35011">
							<X d:type="sFloat32">705702.4</X>
							<Y d:type="sFloat32">0.045158606</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35014">
							<X d:type="sFloat32">1131932.88</X>
							<Y d:type="sFloat32">0.009482393</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35017">
							<X d:type="sFloat32">1500000</X>
							<Y d:type="sFloat32">0</Y>
						</kLoud-cRVector2>
					</CurvePoint>
				</kLoud-cCurve>
				<kLoud-cCurve d:id="35020">
					<Name d:type="cDeltaString">P5_7_Squared</Name>
					<CurvePoint>
						<kLoud-cRVector2 d:id="35023">
							<X d:type="sFloat32">100000</X>
							<Y d:type="sFloat32">0</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35026">
							<X d:type="sFloat32">1000000</X>
							<Y d:type="sFloat32">1</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35029">
							<X d:type="sFloat32">3583127.25</X>
							<Y d:type="sFloat32">0.463584155</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35032">
							<X d:type="sFloat32">6425531</X>
							<Y d:type="sFloat32">0.104840145</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35035">
							<X d:type="sFloat32">8394616</X>
							<Y d:type="sFloat32">0.0123415422</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35038">
							<X d:type="sFloat32">1E+07</X>
							<Y d:type="sFloat32">0</Y>
						</kLoud-cRVector2>
					</CurvePoint>
				</kLoud-cCurve>
				<kLoud-cCurve d:id="35041">
					<Name d:type="cDeltaString">P5_2_Squared</Name>
					<CurvePoint>
						<kLoud-cRVector2 d:id="35044">
							<X d:type="sFloat32">25</X>
							<Y d:type="sFloat32">0</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35047">
							<X d:type="sFloat32">53.09629</X>
							<Y d:type="sFloat32">0.0262623839</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35050">
							<X d:type="sFloat32">81.03718</X>
							<Y d:type="sFloat32">0.194441661</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35053">
							<X d:type="sFloat32">128.500763</X>
							<Y d:type="sFloat32">0.7492243</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35056">
							<X d:type="sFloat32">160.656418</X>
							<Y d:type="sFloat32">0.9492243</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35059">
							<X d:type="sFloat32">200</X>
							<Y d:type="sFloat32">1</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35062">
							<X d:type="sFloat32">461.778</X>
							<Y d:type="sFloat32">0.5614228</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35065">
							<X d:type="sFloat32">903.8175</X>
							<Y d:type="sFloat32">0.208246335</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35068">
							<X d:type="sFloat32">1446.32056</X>
							<Y d:type="sFloat32">0.0568849966</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35071">
							<X d:type="sFloat32">2018.96277</X>
							<Y d:type="sFloat32">0.00643121</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35074">
							<X d:type="sFloat32">2500</X>
							<Y d:type="sFloat32">0</Y>
						</kLoud-cRVector2>
					</CurvePoint>
				</kLoud-cCurve>
				<kLoud-cCurve d:id="35077">
					<Name d:type="cDeltaString">Stationary Horn vs Speed</Name>
					<CurvePoint>
						<kLoud-cRVector2 d:id="35080">
							<X d:type="sFloat32">0</X>
							<Y d:type="sFloat32">1</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35083">
							<X d:type="sFloat32">17</X>
							<Y d:type="sFloat32">1.15</Y>
						</kLoud-cRVector2>
					</CurvePoint>
				</kLoud-cCurve>
				<kLoud-cCurve d:id="35086">
					<Name d:type="cDeltaString">E-Bell_1</Name>
					<CurvePoint>
						<kLoud-cRVector2 d:id="35089">
							<X d:type="sFloat32">9</X>
							<Y d:type="sFloat32">1</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35092">
							<X d:type="sFloat32">795.0342</X>
							<Y d:type="sFloat32">0.51431495</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35095">
							<X d:type="sFloat32">1483.07544</X>
							<Y d:type="sFloat32">0.256093651</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35098">
							<X d:type="sFloat32">2554.342</X>
							<Y d:type="sFloat32">0.0658205</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35101">
							<X d:type="sFloat32">3588.34717</X>
							<Y d:type="sFloat32">0.00636014948</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35104">
							<X d:type="sFloat32">4500</X>
							<Y d:type="sFloat32">0</Y>
						</kLoud-cRVector2>
					</CurvePoint>
				</kLoud-cCurve>
				<kLoud-cCurve d:id="35107">
					<Name d:type="cDeltaString">E-Bell_2</Name>
					<CurvePoint>
						<kLoud-cRVector2 d:id="35110">
							<X d:type="sFloat32">25</X>
							<Y d:type="sFloat32">0</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35113">
							<X d:type="sFloat32">2500</X>
							<Y d:type="sFloat32">1</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35116">
							<X d:type="sFloat32">3771.91626</X>
							<Y d:type="sFloat32">0.5498</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35119">
							<X d:type="sFloat32">5969.006</X>
							<Y d:type="sFloat32">0.271027148</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35122">
							<X d:type="sFloat32">9044.467</X>
							<Y d:type="sFloat32">0.141027167</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35125">
							<X d:type="sFloat32">14794.71</X>
							<Y d:type="sFloat32">0.0378267169</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35128">
							<X d:type="sFloat32">20133.6621</X>
							<Y d:type="sFloat32">0.00600628229</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35131">
							<X d:type="sFloat32">25000</X>
							<Y d:type="sFloat32">0</Y>
						</kLoud-cRVector2>
					</CurvePoint>
				</kLoud-cCurve>
				<kLoud-cCurve d:id="35134">
					<Name d:type="cDeltaString">E-Bell_3</Name>
					<CurvePoint>
						<kLoud-cRVector2 d:id="35137">
							<X d:type="sFloat32">2000</X>
							<Y d:type="sFloat32">0</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35140">
							<X d:type="sFloat32">10000</X>
							<Y d:type="sFloat32">1</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35143">
							<X d:type="sFloat32">15129.8428</X>
							<Y d:type="sFloat32">0.4698</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35146">
							<X d:type="sFloat32">22376.5918</X>
							<Y d:type="sFloat32">0.206218988</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35149">
							<X d:type="sFloat32">32821.32</X>
							<Y d:type="sFloat32">0.06479764</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35152">
							<X d:type="sFloat32">47211.83</X>
							<Y d:type="sFloat32">0.0223712325</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35155">
							<X d:type="sFloat32">61718.39</X>
							<Y d:type="sFloat32">0.008229097</Y>
						</kLoud-cRVector2>
						<kLoud-cRVector2 d:id="35158">
							<X d:type="sFloat32">80000</X>
							<Y d:type="sFloat32">0</Y>
						</kLoud-cRVector2>
					</CurvePoint>
				</kLoud-cCurve>
			</Curve>
			<ModifierChain>
				<kLoud-cModifierChain d:id="35162">
					<Name d:type="cDeltaString">P5_1_A</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="35165">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">Horn</ControllerName>
							<Curve d:type="ref">34831</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cVolumeCurveModifier d:id="35169">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">ListenerDistanceSquared</ControllerName>
							<Curve d:type="ref">34855</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="35173">
					<Name d:type="cDeltaString">P5_1_B</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="35176">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">ListenerDistanceSquared</ControllerName>
							<Curve d:type="ref">34855</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="35180">
					<Name d:type="cDeltaString">P5_3_A</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="35183">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">Horn</ControllerName>
							<Curve d:type="ref">34831</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cVolumeCurveModifier d:id="35187">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">ListenerDistanceSquared</ControllerName>
							<Curve d:type="ref">34879</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="35191">
					<Name d:type="cDeltaString">P5_3_B</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="35194">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">ListenerDistanceSquared</ControllerName>
							<Curve d:type="ref">34879</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="35198">
					<Name d:type="cDeltaString">P5_4_A</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="35201">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">ListenerDistanceSquared</ControllerName>
							<Curve d:type="ref">34918</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cVolumeCurveModifier d:id="35205">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">Horn</ControllerName>
							<Curve d:type="ref">34831</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="35209">
					<Name d:type="cDeltaString">P5_4_B</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="35212">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">ListenerDistanceSquared</ControllerName>
							<Curve d:type="ref">34918</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="35216">
					<Name d:type="cDeltaString">P5_2_A</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="35219">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">ListenerDistanceSquared</ControllerName>
							<Curve d:type="ref">35041</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cVolumeCurveModifier d:id="35223">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">Horn</ControllerName>
							<Curve d:type="ref">34831</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="35227">
					<Name d:type="cDeltaString">P5_2_B</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="35230">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">ListenerDistanceSquared</ControllerName>
							<Curve d:type="ref">35041</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="35234">
					<Name d:type="cDeltaString">P5_5_A</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="35237">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">ListenerDistanceSquared</ControllerName>
							<Curve d:type="ref">34942</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cVolumeCurveModifier d:id="35241">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">Horn</ControllerName>
							<Curve d:type="ref">34831</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="35245">
					<Name d:type="cDeltaString">P5_5_B</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="35248">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">ListenerDistanceSquared</ControllerName>
							<Curve d:type="ref">34942</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="35252">
					<Name d:type="cDeltaString">P5_6_A</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="35255">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">ListenerDistanceSquared</ControllerName>
							<Curve d:type="ref">34981</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cVolumeCurveModifier d:id="35259">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">Horn</ControllerName>
							<Curve d:type="ref">34831</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="35263">
					<Name d:type="cDeltaString">P5_6_B</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="35266">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">ListenerDistanceSquared</ControllerName>
							<Curve d:type="ref">34981</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="35270">
					<Name d:type="cDeltaString">P5_7_A</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="35273">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">ListenerDistanceSquared</ControllerName>
							<Curve d:type="ref">35020</Curve>
						</kLoud-cVolumeCurveModifier>
						<kLoud-cVolumeCurveModifier d:id="35277">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">Horn</ControllerName>
							<Curve d:type="ref">34831</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="35281">
					<Name d:type="cDeltaString">P5_7_B</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="35284">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">ListenerDistanceSquared</ControllerName>
							<Curve d:type="ref">35020</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="35288">
					<Name d:type="cDeltaString">P5_IN</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="35291">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">Horn</ControllerName>
							<Curve d:type="ref">34831</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="35295">
					<Name d:type="cDeltaString">E-Bell_1</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="35298">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">ListenerDistanceSquared</ControllerName>
							<Curve d:type="ref">35086</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="35302">
					<Name d:type="cDeltaString">E-Bell_2</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="35305">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">ListenerDistanceSquared</ControllerName>
							<Curve d:type="ref">35107</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
				<kLoud-cModifierChain d:id="35309">
					<Name d:type="cDeltaString">E-Bell_3</Name>
					<Modifier>
						<kLoud-cVolumeCurveModifier d:id="35312">
							<ControllerIsGlobal d:type="bool">0</ControllerIsGlobal>
							<ControllerName d:type="cDeltaString">ListenerDistanceSquared</ControllerName>
							<Curve d:type="ref">35134</Curve>
						</kLoud-cVolumeCurveModifier>
					</Modifier>
				</kLoud-cModifierChain>
			</ModifierChain>
			<InstanceGroup>
				<kLoud-cInstanceGroup d:id="35317">
					<Name d:type="cDeltaString">P5</Name>
					<MaximumNumberOfInstances d:type="sUInt32">35</MaximumNumberOfInstances>
					<InstanceExceededAction d:type="cDeltaString">StopOldest</InstanceExceededAction>
				</kLoud-cInstanceGroup>
				<kLoud-cInstanceGroup d:id="35321">
					<Name d:type="cDeltaString">EMD_Bell</Name>
					<MaximumNumberOfInstances d:type="sUInt32">35</MaximumNumberOfInstances>
					<InstanceExceededAction d:type="cDeltaString">StopOldest</InstanceExceededAction>
				</kLoud-cInstanceGroup>
			</InstanceGroup>
			<Loop>
				<kLoud-cControlledLoop d:id="35326">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">P5_1_A</Name>
					<Sound d:type="ref">34570</Sound>
					<ModifierChain d:type="ref">35162</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.025</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="35337">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">P5_3_A</Name>
					<Sound d:type="ref">34596</Sound>
					<ModifierChain d:type="ref">35180</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.025</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="35348">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">P5_4_A</Name>
					<Sound d:type="ref">34622</Sound>
					<ModifierChain d:type="ref">35198</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.025</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="35359">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">P5_2_A</Name>
					<Sound d:type="ref">34648</Sound>
					<ModifierChain d:type="ref">35216</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.025</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="35370">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">P5_5_A</Name>
					<Sound d:type="ref">34674</Sound>
					<ModifierChain d:type="ref">35234</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="35381">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">P5_6_A</Name>
					<Sound d:type="ref">34700</Sound>
					<ModifierChain d:type="ref">35252</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="35392">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">P5_7_A</Name>
					<Sound d:type="ref">34713</Sound>
					<ModifierChain d:type="ref">35270</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.1</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="35403">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">P5 A IN</Name>
					<Sound d:type="ref">34752</Sound>
					<ModifierChain d:type="ref">35288</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.025</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="35414">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">E-Bell_1</Name>
					<Sound d:type="ref">34778</Sound>
					<ModifierChain d:type="ref">35295</ModifierChain>
					<ControllerName d:type="cDeltaString">Bell</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.5</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="35425">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">E-Bell_2</Name>
					<Sound d:type="ref">34791</Sound>
					<ModifierChain d:type="ref">35302</ModifierChain>
					<ControllerName d:type="cDeltaString">Bell</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.5</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="35436">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">E-Bell_3</Name>
					<Sound d:type="ref">34804</Sound>
					<ModifierChain d:type="ref">35309</ModifierChain>
					<ControllerName d:type="cDeltaString">Bell</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.5</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
				<kLoud-cControlledLoop d:id="35447">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">E-Bell_I</Name>
					<Sound d:type="ref">34817</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Bell</ControllerName>
					<LoopCondition d:type="cDeltaString">ValueInRange</LoopCondition>
					<ActiveRangeStartValue d:type="sFloat32">0.5</ActiveRangeStartValue>
					<ActiveRangeEndValue d:type="sFloat32">1</ActiveRangeEndValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cControlledLoop>
			</Loop>
			<Oneshot>
				<kLoud-cTriggeredOneshot d:id="35459">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">P5_1_B</Name>
					<Sound d:type="ref">34583</Sound>
					<ModifierChain d:type="ref">35173</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.35</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="35469">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">P5_3_B</Name>
					<Sound d:type="ref">34609</Sound>
					<ModifierChain d:type="ref">35191</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.35</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="35479">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">P5_4_B</Name>
					<Sound d:type="ref">34635</Sound>
					<ModifierChain d:type="ref">35209</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.35</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="35489">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">P5_2_B</Name>
					<Sound d:type="ref">34661</Sound>
					<ModifierChain d:type="ref">35227</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.35</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="35499">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">P5_5_B</Name>
					<Sound d:type="ref">34687</Sound>
					<ModifierChain d:type="ref">35245</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.4</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="35509">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">P5_6_B</Name>
					<Sound d:type="ref">34739</Sound>
					<ModifierChain d:type="ref">35263</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.4</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="35519">
					<PlayState d:type="cDeltaString">OUTSIDE</PlayState>
					<Name d:type="cDeltaString">P5_7_B</Name>
					<Sound d:type="ref">34726</Sound>
					<ModifierChain d:type="ref">35281</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.4</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">0</InstanceGroup>
				</kLoud-cTriggeredOneshot>
				<kLoud-cTriggeredOneshot d:id="35529">
					<PlayState d:type="cDeltaString">INSIDE</PlayState>
					<Name d:type="cDeltaString">P5 B IN</Name>
					<Sound d:type="ref">34765</Sound>
					<ModifierChain d:type="ref">0</ModifierChain>
					<ControllerName d:type="cDeltaString">Horn</ControllerName>
					<TriggerType d:type="cDeltaString">ValueDecreasePast</TriggerType>
					<TriggerValue d:type="sFloat32">0.4</TriggerValue>
					<ValueIsChangingGateTime d:type="sFloat32">0</ValueIsChangingGateTime>
					<InstanceGroup d:type="ref">35317</InstanceGroup>
				</kLoud-cTriggeredOneshot>
			</Oneshot>
		</cGenericAudioControl>
	</ProxyControl>
</kLoud-cProxyControlLoader>
