All North American Routes Time of Day upgrade

  • by KitKat
  • 9 upvotes
  • Downloaded 2,931 times

This mod upgrades the Time of Day plugin on most North American routes, enabling the new sky box system. Keep in mind that some routes may have visual bugs, headlights that are too dim and night time running that is pitch black.

Requirements

At least one of the DLCs mentioned on this page is required for this mod to be functional.

Installation Instructions

TSW3:
Simply place the .pak file in C:\Program Files (x86)\Steam\steamapps\common\Train Sim World 3\WindowsNoEditor\TS2Prototype\Content\DLC (note: not verified to work on anything other than the Steam release of TSW3)

TSW4:
Simply place the .pak file in C:\Program Files (x86)\Steam\steamapps\common\Train Sim World 4\WindowsNoEditor\TS2Prototype\Content\DLC (note: not verified to work on anything other than the Steam release of TSW4)

Additional Comments

Only tested to work on build: 229, any future updates may cause any updated routes to break. Also any mod that changes an affected .umap will cause issue with this mod.

Update 11/18/22: Added support for Cane Creek Branch, Sand Patch Grade and Sherman Hill. Also updated the supported build number.

Update 11/23/22: Added support for Harlem Line and split both Harlem and Long Island Railroad off into their own pack until I can find a solution for the underground sections being too dark.

Update 2/21/23: Removed BPE and SMH from the compatible versions as they are now offically on TOD4. Also updated the supported build number.

TSW4 users, this mod works again! Do note that until I next update this mod, the name of the pak will remain as "TSW3", this shouldn't affect anything.

Tags: canada usa

Files

!TSW3Mod_Space_TOD_LIRR_HAR_Upgrade.pak 949 KB · Added 25 Nov 2022 · Downloaded 926×

Enables the TOD4 upgrade on LIRR and HAR as the tunnel sections can be a bit dark.

!TSW3Mod_Space_TOD_NA_Upgrade.pak 2 MB · Added 21 Feb 2023 · Downloaded 1,000×

Main pack containing: CCB, CRR, HSC, SPG, SFJ and OSD.

Previously uploaded files have been downloaded 1,005 times before being withdrawn.

Comments

Avatar of Panzerpatser
Panzerpatser 27 Sept 2022

Nice to see the new sky box and lighting do its magic on these routes, good job!

also small bug: the departure boards don't show text

Avatar of KitKat
KitKat 27 Sept 2022

Thank you. I didn't notice the departure boards were broken, after looking into it they seem to still be working but just way too dim under the new lighting system (you can check by loading a route at night and shining your flashlight on them). I don't currently think I can fix the display boards sadly, though I would love to get them functional again if possible!

Avatar of acela2163
acela2163 27 Sept 2022

Personally i'm fine with the departure screens not working since they're hopelessly inaccurate, though it would be nice if we could select individual routes for this mod (say have Oakville on the new system, but keep LIRR on the old, or something like that)

Avatar of acela2163
acela2163 27 Sept 2022

Also, would you consider joining the TSC discord? I think some of the modders on there would be interested in this.

Avatar of KoeleKoenArt
KoeleKoenArt 27 Sept 2022

looks great on HSC,only downside is the left MFD screens are broken (ptc one is fine)

Avatar of KitKat
KitKat 27 Sept 2022

I can't seem to find anything broken with the displays on either the GP38-2 or ES44AC on HSC. What locomotive and service did you run?

Avatar of oct197
oct197 27 Sept 2022

Yes, the info boards do not work with this mod installed. Hopefully it's fixed.

Avatar of 2_Transport
2_Transport 5 Oct 2022

its awesome on LIRR, it truely draws me back to playing it more.
However at nearly all the stations when it becomes nighttime , it looks like a blackout happened, and its like theres 0 light emmision at all, its wayy too dark, even in the tunnels!
There a way that this mod can increase the stations lighting to accustom the new skybox and lighting all in one?

Avatar of KitKat
KitKat 18 Nov 2022

I can't fix the issue with tunnels sadly. To fix the issue I would need to fully rebake the lighting on the route which I am not set-up to do atm.

Avatar of Suryaaji R. Damarjati

please make this mod works on Sherman Hill

Avatar of KitKat
KitKat 18 Nov 2022

Just got that working today. I'll be getting that version up asap!

Avatar of MCS121
MCS121 13 Nov 2022

Can you make this work on sand patch grade? It needs better lighting. I would get it if SPG was included

Avatar of KitKat
KitKat 18 Nov 2022

Early on in testing, I had Sand Patch working with the new TOD4 system. Sadly it was facing an issue that would have the lighting be super bugged out and so for the final version, I elected to just not include it, rather than send out something that visually breaks the route. I'll go back and retry it and see if I can get it working, but at this point in time, it's more of a technical limitation.

Avatar of KitKat
KitKat 18 Nov 2022

Update: after looking into it, I found out what the issue was. I managed to get it patched! I'll get the new file with support for Sand Patch up soon.

Avatar of Hand92250
Hand92250 19 Nov 2022

Good job !

Avatar of Suryaaji R. Damarjati

hi! I'm just want to report when using this mod, the colored signal aspect didn't lit up. i tried it in Sand Patch Grade. thanks.

Avatar of KitKat
KitKat 24 Nov 2022

All the signal lights work on Sand Patch from my testing. What service did you run to experience that and also do you have any other mods installed that might affect SPG?

Avatar of Suryaaji R. Damarjati

The 09:33 Intermodal Service. I have AC4400CW Engine Sound mod and SPG Enhancement Pack mod installed. It could be a mod conflict isn't it?

Avatar of KitKat
KitKat 25 Nov 2022

After looking into it, the SPG Enhancement Pack seems to be causing the issue with the signals. After installing the mod all the signals are still a bit visible but are very dim and almost unreadable.

Avatar of PegasusLeosRailwayFanatix9

Has anyone here experience any crashes or problem when this mod is activated in game, so far? I really would like this mod to work, but afraid that it will cause crash and problem to other route as well, also can this mods be use with other mods as well?

Avatar of KitKat
KitKat 4 Dec 2022

What route is causing a crash, also which other mods do you have installed? I haven't had any crashes happen but recent game updates might have caused some issues.

Avatar of PegasusLeosRailwayFanatix9

I just recently put your mods into the directory and run a route and seem that it kills all the lighting in the station. All of the station lights went completely dark, including in the terminal as well. Can you please look into this and try to get a fix for it soon, thank you

Avatar of Arch
Arch 4 Dec 2022

I had this mod installed for some time and did not encounter any crashes on the routes I played. Even the one from trainsimcz that is for all routes, no crashes. It is best if you remove any other lighting mods in case it causes conflict.

There are many things the modder is unable to fix since it is dtg's responsibility to do the rest of the lighting work which they most likely aren't going to do. They have to rebake the lighting, change every single lighting value so all the lights can end up working. So while this mod improves the lighting, you will get many issues such as signals not being lit, pis not working, underground sections being really dark, really dark nights, lights not working, etc. But the modder is unable to fix all of it since the modder does not have access to all the tools dtg uses.

Avatar of KitKat
KitKat 8 Dec 2022

I've been looking into fixing the lighting in stations and tunnel sections. So far no dice. I've changed the intensity values for stations before but they seem to be controlled by something else in the files which I've yet to find. I'm hoping that in the near future I can remerge the packs with a fix to all station/tunnel lighting sections. For now, I recommend only using this mod during the day, if you can look past some of the baking issues of course.

Avatar of ognevny.demon
ognevny.demon 8 Feb 2023

will you update mod after update of SMH and SFJ?

Avatar of KitKat
KitKat 13 Feb 2023

I'll be updating the pack to remove any official TOD4 routes on the 21st (SMH and BPE). I'll also verify that all other routes are still functional.

Avatar of WaveyDavey
WaveyDavey 23 Mar 2023

I can't see any mention of it but this mod seems to break Boston Sprinter.

Whichever service you choose and with whichever train you choose you get a constant red signal at your starting point at whichever station you start at.

As soon as this mod is removed Boston Sprinter behaves normally again.

Avatar of KitKat
KitKat 30 Mar 2023

That's very interesting as BPE has no files edited in ether pak. I also have never experienced this personally. Please double check that you have the most recent version of the mod. If you still are experiencing this issue, tell me your full mod list, any engine.ini tweaks and installed content.

Avatar of WaveyDavey
WaveyDavey 30 Mar 2023

Hi. Yes I can confirm it was due to not having the latest version of the mod installed. As soon as I installed the latest version Boston Sprinter started working normally with all signals operating normally again.

Avatar of C.B
C.B 24 Mar 2023

I'm relatively new to this site but I can also confirm the "...TOD_NA.." mod does cause the Boston Sprinter not to run right. Constanct red signals on all the routes.

Avatar of KitKat
KitKat 30 Mar 2023

As I said in another comment, this mod makes no changes to any BPE content. Please double check you have the latest version. I downloaded the version of the mod that I uploaded to the site and after installing it on two of my computers I was unable to replecate this issue. If after verifying that you have the latest version installed and still run into the red light issue, please list any other mods you have installed, and engine.ini tweaks you may have and what content you have mounted to the game.

Avatar of noob168
noob168 21 Apr 2023

Delete the old version of this mod and re-download it from here. Worked for me. They're the same names but the one you have may be outdated. I originally had the same problem but it was fixed with new version.

Avatar of Scott N
Scott N 26 Mar 2023

I notice the station lights and street lights are out during the night.

Avatar of KitKat
KitKat 30 Mar 2023

This isn't something I can fix and was noted in the mod discription.

Avatar of OleDre
OleDre 9 Apr 2023

I am looking to add your mod to my game, but I'm guessing that it will not play nice with the TOD mod just released by Aran https://www.trainsimcommunity.com/mods/c3-train-sim-world/c19-patches/i3450-modified-time-of-day-system-for-us-routes

Avatar of KitKat
KitKat 9 Apr 2023

The mod you linked adjusts the lighting used by TOD V3, this mod updates the TOD to V4. They're not compatible.

Avatar of OleDre
OleDre 10 Apr 2023

Very good and understood, I thank you for getting back to me and appreciate it.
I was thinking maybe both mods along with the other, that idea went off the rails.

Avatar of aaronliu
aaronliu 4 Sept 2023

this resulted in new york penn station having all textures removed

Avatar of KitKat
KitKat 6 Sept 2023

I can't replicate this error. Ensure you're running the latest version and that you have no conflicting mods installed.

Avatar of OaraiLimited
OaraiLimited 7 Oct 2023

Will this work in TSW4?

Avatar of KitKat
KitKat 13 Oct 2023

I've never tested it in TSW4 so I'm not sure. You're free to try it but I can not currently provide support for it if it doesn't work.

Avatar of Daikichi
Daikichi 26 Nov 2023

Just tried this mod on Harlem in TSW3. It seems to darken it up a bit, especially shadows, but the old style clouds and colors remain. Is that wrong? Thanks!

I’m using Jetwash’s lighting engine.ini mod. Could this cause a conflict?

Avatar of KitKat
KitKat 17 Dec 2023

I highly doubt an engine.ini change could break this mod. If you have no other mods installed, it's possible an update to that DLC broke compatibility with this mod. I don't have time currently to look into it sadly, but from your experience have any other routes had this issue when using this mod?

Avatar of Daikichi
Daikichi 26 Dec 2023

Harlem is the only route that I have that would use this, so there’s no way of testing others. I just reinstalled the game, so maybe I’ll try it again. Thanks!

Avatar of Boomaglev
Boomaglev 17 Feb 2024

This is a great mod however on the Sand Patch Grade route the rivers are too bright. Any advice?

Avatar of KitKat
KitKat 18 Feb 2024

Without properly porting Sand Patch Grade to TODv4, no. This mod messes up a few major parts of routes, and while I've tried my best to change the colors on routes to fit with the new system, I can only do so much. I hope you can enjoy the mod still.

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About this mod

Created
27 Sept 2022
Updated
8 Feb 2024
Game
Train Sim World
Type of content
Patch
Train Sim World compatibility
Train Sim World 3, Train Sim World 4
Train Sim World Content
Canadian National Oakville Subdivision: Hamilton - Oakville, Cane Creek: Thompson - Potash, Clinchfield Railroad: Elkhorn - Dante, Harlem Line: Grand Central Terminal - North White Plains, Horseshoe Curve: Altoona - Johnstown & South Fork, Long Island Rail Road: New York - Hicksville, Peninsula Corridor: San Francisco - San Jose, Sand Patch Grade