This pack is a complete rework of the Amtrak P42DC locomotive and passenger cars from the "Miami - West Palm Beach Route Add-On" you can buy here:
https://store.steampowered.com/app/277752/Train_Simulator_Miami__West_Palm_Beach_Route_AddOn/
Version 4.0 Change(s):
P42DC Locomotive (Phase V):

Amtrak Miami Rolling Stock Phase VI Livery:

GE 7FDL-16 prime mover sound in normal mode (200-1047 RPM) and HEP mode (900-908 RPM):
The sound is directly linked to the RPM. So, for the HEP engines I gave it 1 RPM per throttle notch. That way you can hear the change in sound according to the throttle position. As you give it more power, the rhythm/beat of the engine stays the same as in real life (900 RPM regardless of throttle notch). But the base sound becomes more powerful and the engine sounds “grouchier”. Also, when you have non-HEP and HEP engines combined, the sound from the HEP engines will overpower the much quieter non-HEP engines. That is until the non-HEP engines surpass 900 RPM (notch 7 & 8). Then, they become KING!
HEP Implementation:
Train Simulator Classic does not implement HEP capability on diesel locomotives. Coach power demand depends on coach type, season, time of day, and daily weather conditions. For instance, a train consisting of Superliner cars, including dining and sightseer lounge cars, traveling through the southern US in the middle of summer and during the dinner shift, will have a significantly greater HEP demand than a train traveling through the Midwest in autumn, but consisting of only Amfleet cars. So, implementing an accurate/realistic HEP mode for a locomotive is particularly challenging.
The more power the coaches demand from the HEP alternator, the less power is available for traction. So, to simulate the decrease in performance according to HEP demand, I provided multiple versions of the HEP engine—with and without driver (ND)—identified by the HEP demand in kW: 290 kW, 331 kW, 461 kW, 631 kW and 800 kW. To include a HEP engine, you must either edit or create a consist.
Please, bear in mind I could not find any power consumption data for the different Amtrak car types. So, I used the power demand estimates for different types of passenger cars found in this webpage: https://www.nwrail.com/HEP_config.html.
Car Type Power Consumption:
I based the different HEP demands on what I considered “typical” Amtrak consists:
Medium-Short Haul Consist (Amtrak’s Northeast Regional or Palmetto trains):
Eastern Long Haul Consist (Amtrak’s Silver Star or Crescent trains):
Western Long Haul Consist (Amtrak’s California Zephyr or Empire Builder trains):
Empire Builder (Seattle Section):
NOTE: If you try to tinker with the power settings in the engine’s simulation file, please bear in mind that according to the “Train Simulator Developer Documentation” (Available here: https://web.archive.org/web/20231217020513/http://tscdevdocs.co.uk/reference-manual/blueprint-editor/diesel-simulation-blueprints/diesel-electric-subsystem.html), engine power values are expressed in kW and tractive effort in kN.
Tags: amfleet-2 amtrak florida florida-east-coast miami p42-locomotive p42dc viewliner west-palm-beach
Soak up the sun in the new Miami - West Palm Beach route for Train Simulator and drive the commuter rail line under cloudless blue skies from Mangonia Park to Miami Airport.The 70 mile (114 km) long route runs parallel to the Southeast Florida coast and has 18 stations along its length.
Go to your Rail Works directory
(Typically: C:\Program Files (x86)\Steam\steamapps\common\RailWorks).
Drop the "Assets" folder in the directory (Overwrite the previous version).
Make sure that you set "Ambient Occlusion" to, at least, the "Low" setting (Preferably "Dynamic").

And that’s ALL you have to do.
ENJOY!!!!
YOU CAN WATCH THIS PACK IN ACTION HERE:
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