This is not a standalone mod but a dependency for third-party applications
This mod adds a powerful websocket server (uWebSockets) to the game.
Developers of external applications can use this to obtain data from the game. The basic idea was developed for an external Ebula system, but I would like to create a central API for all external applications. The existing endpoints are gradually being expanded.
If you would like the websocket server to expose more data, please feel free to contact me. I will then try to provide the requested data.
Please intall the dependency (UE4SS) before installing this mod.
Important: This is a beta release of the mod. If you have any problems or suggestions for improvement, please use the comment function. You can also contact me via Discord.
After installing the game will expose a websocket server at localhost:9187.
The developer manual is available here: https://vanlueckn.github.io/tsw-websocket-docs
9187This mod is now open source. Everyone is allowed to participate. You can view the github repository here.
Needed for loading C++ and Lua Mods
The downloaded ZIP archive must be unpacked into the folder \WindowsNoEditor\TS2Prototype\Binaries\Win64\ue4ss\Mods.
If you are playing on XBox Games the Mods folder location may differ.
Version 0.3
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