Birmingham Cross City 2021

  • by Trag
  • 37 upvotes
  • Downloaded 5,078 times

Welcome to Birmingham Cross City 2021. This brand new timetable is based on the May 2021 WTT and includes over 1100 services with 311 playable.

Also includes 4 reskins (West Midlands Class 170, Transport for Wales Class 158 and CrossCountry HST & Class 170) and updated Station Directory with off map destinations.

Changelog

V1.1 - 05/11/2025

  • Stations - No change.
  • Timetable:
    • Works on Xbox PC version.
    • Converted 4 AI freight services to playable.
    • Fixed AI 350 services starting with pantograph down.
    • Added static consist to Kings Norton Depot.
  • Trains:
    • Fixed missing driver on AI 170 services.
    • Removed Scotrail signage from interior of 170.

V1.0 - 05/05/2025

  • Intial release

Services:

  • West Midlands Railway Class 323 - 162 playable / 9 AI services.
    • operating on 2 service patterns (Redditch to Four Oaks and Bromsgrove to Lichfield Trent Valley) and includes ECS services.
  • West Midlands Railway Class 170 - 38 playable / 64 AI services.
    • Heresford and Shrewsbury services.
  • West Midlands Railway Class 350 - 61 playable / 140 AI services.
    • Walsall, Birmingham International, Wolverhampton, Rugeley Trent Valley and Crewe services.
  • London North Western Railway Class 350 - 9 playable / 133 AI services.
    • London Euston/Northampton, Walsall, Crewe and Liverpool Lime Street services.
  • RHTT Class 66 - 6 playable / 8 AI services (October - December).
  • Railtour Class 37 - 1 playable service (June - August).
  • CrossCountry Class 170 - 30 playable / 125 AI services.
  • CrossCountry HST - 11 AI services.
  • CrossCountry Class 220/221 Voyagers - 68 AI services.
    • Voyagers have been replaced with 2+4 CrossCountry HST sets, you can disable this layer if you prefer.
  • Transport for Wales Class 158 - 36 AI services.
  • Avanti West Coast Class 390 - 222 AI services.
  • Freight - 4 playable / 60 AI services.

Issues:

  • You will need to close the doors at the following stations on 323 services to receive a clear (green) signal:
    • Barnt Green - Platform 3
    • Longbridge - Platform 2
    • Northfield - Platform 1
    • Birmingham New Street - all platforms

Comments:
All comments are appreciated. If you find any problems, please me know so that I can fix them.

Requirements

Optional - adds extra paths to Scenario Planner for creating custom scenarios.

Installation Instructions

Steam
Download 3 files and move to TSW5 DLC folder.
C:\Program Files(x86)\Steam\steamapps\common\Train Sim World 5\WindowsNoEditor\TS2Prototype\Content\DLC

Xbox PC
Download 3 files and move to TSW5 DLC folder.
Xbox Games > Birmingham Cross-City > Content > TS2Prototype > Content > DLC

Additional Comments

Credits:
wills#7261 - West Midlands Class 170
spike#8591 - CrossCountry Class 170
caa#4069 - CrossCountry HST
Muff - TSW5 Editor Tools
Lucky Popcorn - Beta testing Xbox PC version

Tags: birmingham-cross-city class-323 cross-city-line modern-timetable real-timetable reskins working-timetable

Files

THB_BCC_Stations.pak 12 KB · Added 5 May 2025 · Downloaded 1,495×

V1.0 - Initial Release

THB_BCC_Timetable.pak 14 MB · Added 11 May 2025 · Downloaded 876×

V1.1 - See Changelog

THB_BCC_Trains.pak 18 MB · Added 11 May 2025 · Downloaded 853×

V1.1 - See Changelog

Previously uploaded files have been downloaded 1,854 times before being withdrawn.

Comments

Avatar of Belle
Belle 5 May 2025

10/10 - Much needed, been wondering if someone would do one for a while! Only thing I will say is to update some of the headcodes under the service details in the editor to show up on the GSM-R correctly :)

Avatar of Trag
Trag 5 May 2025

Thanks Belle. All services should have the correct headcode. Could you give me an example so I can investigate.

Avatar of Belle
Belle 5 May 2025

On 1L98 Bristol Temple Meads - Stansted Airport it shows as having 1M92 on the GSM-R

Avatar of Trag
Trag 5 May 2025

D'oh. Well with almost 1200 services missing one isn't a bad ratio. ;)

Avatar of Mad31basher
Mad31basher 8 May 2025

great work on the timetable, can you please explain to me how you managed to cook the livery's and how you created the station asset dlc's ?

Avatar of Trag
Trag 9 May 2025

Thanks Mad31basher. I followed essentially the same procedure you described in your pdf (GodMode Livery Export - import image to Editor - create Material - apply to RVV child).

By station asset I am assuming you mean the off map destinations. For that I created a new plugin CrossCitx and set up the same folder structure as the original CrossCity plugin. I copied over the CrossCity_StationDirectory and added the new destinations. Then cook the plugin. Copy the CrossCitx folder somewhere else and rename it CrossCity. Delete the Content and Resources folders. Rename CrossCitx.uplugin file and edit it's contents. Rename all other instances of CrossCitx (ie. folders) and then open every file with a hex editor & replace all references to CrossCitx. Move new CrossCity plugin to your plugin folder. Open Editor and pack without original plugin checked.

Avatar of Mad31basher
Mad31basher 10 May 2025

Thanks for the info, i will have a go with that, working on another timetable, thanks for the praise about the livery export method. Interesting about the Hex editing, i shall have a go with that, ta very much !, hope you have a great weekend !

Avatar of Mad31basher
Mad31basher 12 May 2025

i'm still not having any job with re-livered stock into my timetable, when you are distributing your livery pak, are you adding all the DLC requirements in the box ?. Are you adding your DLC name as a requirement for your timetable to reference?, ta

Avatar of Trag
Trag 12 May 2025

This sounds like more than I can easily cover here. Hit me up on the DTG forum or Discord.

Avatar of Mad31basher
Mad31basher 28 days ago

Can you make a PDF on how to do this, I'm
not having any luck, thanks!

Avatar of Trag
Trag 25 days ago

PDF for which.

Avatar of mldaureol
mldaureol 5 May 2025

Thanks for this Timetable.

Avatar of Trag
Trag 5 May 2025

Thanks mldaureol.

Avatar of jason0977
jason0977 5 May 2025

bro showed up cooking hard

Avatar of Sea Leopard Reskins

Superb work! I "camped out" at Aston (I normally do, if I'm just watching the trains go by) and the first thing I saw was a New Street bound 350!

I do have a couple of points to note, though. The 350s calling at Lichfield TV arrive and depart with their pantographs down. And I notice that 350s arriving at Aston (and I presume this applies whenever a Desiro appears) had Not In Service in their destination displays; which would only change to their destination after a driver change.

Avatar of Fawx
Fawx 5 May 2025

Just so that Trag sees this to fix this issue you need to manually set the power mode in the TT formation file of the 350s like so: Image

Avatar of Trag
Trag 5 May 2025

Thanks Sea Leopard. For the 350s arriving at Aston are those from New Street or heading to New Street. If you like Aston may I suggest 06:50.

Thanks Fawx. I set those settings on the playable 350s but didn't know they affected the AI only ones as well.

Avatar of Sea Leopard Reskins

Thanks for your reply.

The issue with the destination displays is down to the game itself, so it's for DTG to sort out (or not sort out).

Avatar of Ivy
Ivy 5 May 2025

So glad someone has finally done this! Thank you! This makes New St so much more alive!

Is the cross country 170 meant to be 2x2 car? I thought they ran mostly 3 car sets at this time though I could be wrong.

Avatar of Trag
Trag 5 May 2025

Thanks Ivy.

Honestly I am not sure about the CrossCountry 170s. I used the May 2021 WTT for timings and a little bit of current day Rail Time Trains for consists and such. If you know otherwise I am happy to correct the consists.

Avatar of Ivy
Ivy 6 May 2025

Yes I believe these would have been 3 cars (I live here), its difficult to find proof though. I don't think I've ever seen a CC 170 as a 2 car formation - maybe someone else will correct me but from what I remember of New St. in 2021 they were usually always 3x1 or more rarely 3x2

It appears as a 3 car in this route from ATS for TSC: https://alanthomsonsim.com/downloads/1v02-0537-birmingham-new-street-to-cardiff-central/

tbh I'm not sure, so if you have better info definitely ignore me!
There are some various photos of them on different journeys: http://www.hondawanderer.com/Class_170.htm

Eg:
http://www.hondawanderer.com/170110_Bredon_2021.htm
"Running 25 minutes late, due to a delay incurred by the failure of an axle counter in the Birmingham area, 170110 passes Bredon on 13 June 2021 with the 1V07 14:16 Nottingham to Cardiff Central CrossCountry service."

I have found further discussion as here of the change from 2 car to 3 car
https://www.railforums.co.uk/threads/cross-country-class-170-2-car-3-car-upgrades.213148/

https://www.railforums.co.uk/threads/about-wmr-170-6-and-xc-170-5-renumbering-as-well-as-196s-1st-rev-service.210091/page-3

so it seems the 3 car sets were introduced near the spring/summer of 2021 - though tbh I'm not sure so if you have better info definitely ignore my ramblings lol

Avatar of Ivy
Ivy 7 May 2025

Side point: Have noticed a bug with the AI 170s at nighttime, they only have the left light on, the right one is completely off, if you go into the cab of an AI one and change the lights to off then back on night mode, they light correctly.

Avatar of Trag
Trag 7 May 2025

Thanks for the info Ivy. You would be the expert on this one as my first timetable was my home route.

What I have gathered XC inherited 13 two-car and 16 three-car 170's in 2007. In 2021, 6 center cars were transferred from West Midlands which resulted in 7 two-car and 22 three-car. I do not know where the 2 cars ran prior to 2007 or after 2021.

As I said I used Real Time Trains for formation info as the WTT doesn't give that info. Looking at today 1V04 0704 Nottingham to Cardiff Central is 2x2car formation. That of course doesn't prove what would have been running back then. So for variety let's call this Creator license ;)

There is a 5 car unit in the timetable. It departs New Street at 05:52.

Finally have you noticed the 170 headlight bug on the Fife Circle or just on my timetable.

Avatar of Ivy
Ivy 8 May 2025

Creative license! yes that works haha. Ahh that's annoying, it appears its a game bug since the issue is present on fife circle too. Thanks for the reply.

yep definitely a game issue sadly, just removed all my mods and its still a problem.

Avatar of Trag
Trag 8 May 2025

Thanks for checking that Ivy. Had a feeling it was a core issue. Add it to the list.

Avatar of Quentin J.
Quentin J. 5 May 2025

Truly incredible work, lots of variety that bring life to a great route !

Avatar of Trag
Trag 5 May 2025

Thanks Quentin J.

Avatar of crgtrainspotter
crgtrainspotter 5 May 2025

Hello there i was just wondering if this mod will ever work for Xbox PC like the other timetables cause i dosent seem to load when i go on TSW5 :)

Avatar of Lucky Popcorn
Lucky Popcorn 5 May 2025

i'm having the same issue, i tried installing it in the main tsw 5 folder and i had no luck either

Avatar of Ivy
Ivy 5 May 2025

are you putting it into another DLC folder? You have to put the pak files in another DLC folder that already exists alongside the vanilla dlc pak. It doesnt matter which dlc you choose

Avatar of Lucky Popcorn
Lucky Popcorn 5 May 2025

Thanks for help,

I've installed it in "Xbox Games > Birmingham Cross-City > Content > TS2 Prototype > Content > DLC

It's just odd, as i've done this for WCMLS, it just doesn't work for this one for some reason. maybe I should choose a different file directory

Avatar of Ivy
Ivy 5 May 2025

If you've got other mods to work then I'm not sure unfortunately. Perhaps try a different dlc folder, try splitting up the 3 mod paks into different dlc folders, try putting only the timetable mod pak in and omit the other 2 and see if it shows up - or inverse, try adding the train mod pak only and spawning one of the modded trains in free roam to see if that mod pak is loading. Beyond that I'm not sure what the next step would be for troubleshooting.

Avatar of Lucky Popcorn
Lucky Popcorn 5 May 2025

Yeah I've tried that also, I've noticed a few other people are having problems with the microsoft store version too, maybe Trag could help when they see this feedback fingers crossed - it looks so fun to play and it's my home route lol

Avatar of Trag
Trag 5 May 2025

Hi crgtrainspotter and Lucky Popcorn. I don't have the Xbox PC version so I am afraid I can't help you. If anyone has any suggestions to look at, I would be happy to.

Avatar of Lucky Popcorn
Lucky Popcorn 5 May 2025

Thanks for your reply, I've tried to place into the correct directory maybe there's something stopping the .pak to be enabled on this version perhaps. I'm not too sure how the .pak files are exported or need more configuration, but hopefully someone can help with a solution! it looks so good I'm super jealous right now as I don't have the steam version

Avatar of Renee
Renee 6 May 2025

I have the same issue.. I doesn't matter if I put it in the DLC folder or the PAK folder it just doesn't show up in the game..

Avatar of Lucky Popcorn
Lucky Popcorn 6 May 2025

I'm not too sure why this is causing a problem, never had one before installing mods on the Microsoft store version.
I don't have experience with modding but I'm not too sure if the .pak file needed something for it to be configured for the microsoft store version maybe someone with experience could help and elaborate on this post - that would be super helpful! This is the only mod that hasn't worked for me on this platform sadly!

Avatar of Renee
Renee 6 May 2025

I also have no idea what is causing the problem.. There are 2 other timetable mods that doesn't work for me on the Xbox version.. The Mittenwaldbahn and the Hauptstrecke Rhein Ruhr timetable mods.. With other timetable mods I have no problmes at all..
I realy hope that someone can find a solution for this problem.. This is one timetable I was realy looking forward to play..

Avatar of Lucky Popcorn
Lucky Popcorn 6 May 2025

Oh that's interesting to hear! I've only got Brighton - Victoria Timetable Mod, WCMLS 2019 & 2024 Enhancement Mod & Sound Mods & Fife Circle Mod. Maybe it's something to do with it the way it's exported but I've been trying all of yesterday and today to get it working

Avatar of Ivy
Ivy 6 May 2025

The only thing I can think of that Trag can check from their end is that they've set the timetable target platforms in the editor as follows: https://youtu.be/P0oOZwoeI0E?si=1EONKGJJZLTovX8w&t=378 (time = 00:06:10)

Perhaps xbox needs to be ticked for the timetable to work on the xbox pc version... not sure as I'm only just learning to mod

Avatar of Lucky Popcorn
Lucky Popcorn 7 May 2025

Hey Ivy, Thank you so much for your input and support - you absolute legend! I'm hoping that this can be the solution.

Avatar of Lucky Popcorn
Lucky Popcorn 5 May 2025

Never had a prroblem installing mods onto the microsoft store version, i don't have the valley tee's line either so i'm not too sure if thats affected the installation also i've installed it into

but it's not working however would it work in a different file directory?

Avatar of Kevf
Kevf 5 May 2025

This looks incredible - very much lookng forward to giving this a go.

Avatar of Trag
Trag 5 May 2025

Thanks Kevf. Let me know if you run into any issues.

Avatar of CookieBot
CookieBot 5 May 2025

oooh you beaut! cant wait to get home from work and download this!

Avatar of Trag
Trag 5 May 2025

Thanks CookieBot. Let me know if you run into any issues.

Avatar of ROB S
ROB S 5 May 2025

Great mod!

Avatar of Trag
Trag 5 May 2025

Thanks Rob.

Avatar of TfW150
TfW150 5 May 2025

Been hoping someone with more skill than me would do this- can't wait to try it out later!

Avatar of Trag
Trag 5 May 2025

Hope you enjoy it TfW150. Let me know if you run into any issues.

Avatar of RedRev1917
RedRev1917 5 May 2025

Loving your work,, New Street now feels like the hub of activity it is.

Is there any plans to add some driveable freight up lickey at all? I feel thats is the only real omission from your so improved timetable?

Avatar of Trag
Trag 6 May 2025

Thanks RedRev1917.

At the moment no plans to add freight but never say never.

Avatar of trainsimmer
trainsimmer 5 May 2025

This is just amazing thank you so much for all your hard work to do this its a shame it is down to the community to do this for FREE in own FREE time when DTG could be doing this for us.

Avatar of Trag
Trag 6 May 2025

Thanks trainsimmer.

Avatar of rail_sim_01
rail_sim_01 6 May 2025

Truly amazing mod!
At last, we can finally see WCML trains at Birmingham New Street station—thank you for your hard work.

I’ve noticed that the AI-controlled Class 170 trains run without a driver character.
Is it possible to modify the mod so that the driver is visible in those trains?

Avatar of Trag
Trag 6 May 2025

Thanks rail_sim_01. That's odd regarding the 170's. I'll have a look.

Avatar of Trag
Trag 7 May 2025

Found the problem. This will be fixed in the first update.

Avatar of csorgom41
csorgom41 6 May 2025

great job!

Avatar of Trag
Trag 6 May 2025

Thanks csorgom41.

Avatar of paddy
paddy 6 May 2025

Absolutely fantastic work, really brings BCC to life, one of the best timetable mods out there. Thanks!

Avatar of Trag
Trag 6 May 2025

Thanks paddy. Glad you are enjoying it.

Avatar of Flukey
Flukey 6 May 2025

Absolutely fantastic work with the TT, thank you!
You know those XC HST and 170s would look nice in a TT for the Midland mainline DLC, just saying lol ;)

Avatar of Trag
Trag 6 May 2025

Thanks Flukey. See forum comment ;)

Avatar of frank457
frank457 6 May 2025

158 Didnt Appear Along With the HST

Avatar of Trag
Trag 9 May 2025

First do you have Midland Mainline and Great Western Express installed? Second do you have any mods installed?

Avatar of frank457
frank457 13 May 2025

no they appeared i thought i can drive them

Avatar of Trag
Trag 13 May 2025

The 158 and HST are AI only services as the only station they serve on the route is New Street. You can spawn them in and drive them using free roam.

Avatar of Damian_C06
Damian_C06 6 May 2025

hi, i was wondering if we could have RHTT static consists in kings norton in a future update. thanks

Avatar of Trag
Trag 7 May 2025

I have added a static RHTT based on Google maps imagery. It will be in the next update.

Avatar of Diesel Dan
Diesel Dan 7 May 2025

Hi, This is the first mod I've ever installed and I've got to say it has made such a difference to the game. Great work I'ts fantastic Thank you.

Avatar of Trag
Trag 7 May 2025

Thanks Diesel Dan. Happy to be your first ;)

Avatar of Isaac CH
Isaac CH 7 May 2025

Thanks so much for this, it was desperately needed!

Avatar of Trag
Trag 7 May 2025

Thanks Isaac.

Avatar of OTS Josh
OTS Josh 8 May 2025

Hi Trag, great work on the TT!

Can I ask though, how would I get in contact with Spike from creators club please?

Avatar of Trag
Trag 8 May 2025

Hey Josh. Thanks.

I was unable to contact Spike. I couldn't find them on Discord or the DTG forum.

Avatar of CookieBot
CookieBot 10 May 2025

bloody brill timetable. thanks bud!

Avatar of Trag
Trag 10 May 2025

Thanks CookieBot.

Avatar of crgtrainspotter
crgtrainspotter 11 May 2025

Hello there love the timetable thank you for getting it to work on xbox PC i look forward to see what you will bring in the future

Avatar of Trag
Trag 11 May 2025

Thanks crgtrainspotter.

Avatar of slaaniludlow
slaaniludlow 26 days ago

Does it work now PC Gamepass
If so, can you tell how it was fixed?
There are a very few other TTmods that don't work on Gamepass because the Modder obviously missing something to make it work.

Avatar of Trag
Trag 25 days ago

TT should work on Xbox PC version (I don't own it but Lucky Popcorn tested it for me).
I found 2 issues that were causing the problem,

  • there has to be services on the Master layer. Don't know if it matters if it has to Playable ones or AI will work. My TT has playable (moved 323 services from a layer to the Master).
  • the UGC file should not contain any DLC requirements.
    This of course is not an exhaustive list but what was the issue with my TT.
Avatar of Ivy
Ivy 12 May 2025

Really nice work Trag, thanks again. I especially love that you didn't forget about Trent Valley Line :)

Avatar of Trag
Trag 12 May 2025

Glad you are enjoying Ivy. I think the TVL is a major feature of the line and it would be criminal if I didn't include it.

Avatar of Randomstuff
Randomstuff 13 May 2025

I took i think 4 runs on this mod and now its not working? It stays on one loading image and never finishes? Is it possible that another mod is making it fail? The normal timetable works fine

Avatar of Trag
Trag 13 May 2025

Timetable works fine on my end. Yes I would recommend removing all other mods to see if one of them is causing a problem after the latest patch update.

Avatar of ludwigtails
ludwigtails 13 May 2025

question, if i dont have RHTT, will this still work?

Avatar of Trag
Trag 13 May 2025

Yes it will work fine.

Avatar of Alex756024
Alex756024 13 May 2025

I live between Northfield and Longbridge Station, it's great to see so much AI represented on the route.
These are not quibbles but just things that may be an option for a future release:
Earlier 170 runs, as the first one runs past me at 5:52 to Gloucester, so assuming would leave around 5:35 ish at New street.
Also, do any AI from Tyseley load up with ECS from their holding depot in the mornings?
Lastly, my request would be to see if any AI HST, like a Rail Adventure livery could be implemented and a class 20(s) and europhoenix 37 be added to Kings Norton sidings just to populate it for when there are no RHTT it's operating or even when they are present in the timetable.
Otherwise, my last request is perhaps for us to use the DRS 66 pack from Rivet :( but allowing Daventry/Wentloog Tesco trains and also the EWS it's to run the steel coils or empties along with a banking 66. There are even Freightliner heavy hauls from Lawley Street and GBRF use several liveries 66's that run cement and JNA wagons which we also have on TSW :)
If you any reference details, I have friends who operate within the railway network but I also have information for historic workings to match the timetable era.
Thank you for a fantastic update, I absolutely love it.

Avatar of Alex756024
Alex756024 13 May 2025

Also, I have 307 services loading up which means the 4 freight services are missing, this value also showed on Train Sim TV's recent YouTube video. Can I ask what is needed to allow these to work please?

Avatar of Ksw21
Ksw21 15 May 2025

Cardiff City Class 153s also seem to be playable on this. They spawn as a 6 car set though so idk how realistic this is.

Nice mod so far!

Avatar of Alex756024
Alex756024 15 May 2025

Where from and to??

Avatar of Ivy
Ivy 15 May 2025

oh yes I noticed on in New St not sure what service I was playing though

Avatar of Trag
Trag 15 May 2025

Thanks Ksw21. Interesting. I don't own Cardiff but I take it it's subbing in for the TfW 158's.

Avatar of tonytrainsfree
tonytrainsfree 16 May 2025

hi have you got discord i got a few queston's?

Avatar of Trag
Trag 16 May 2025

Hey. I am on the TSC Discord.

Avatar of tonytrainsfree
tonytrainsfree 16 May 2025

whart your user name so i cam dm you

Avatar of Trag
Trag 17 May 2025

Trag or traghippo.

Avatar of Perks390
Perks390 26 days ago

Wonderful timetable! For the issue with the closing doors on red, if you untick the "lock doors to complete" checkbox, does the AI close the 323 doors before departure? If so, its a workaround for this bug as the signal will clear with the doors still open. I believe this wont work with the 350 though.

Avatar of Trag
Trag 25 days ago

Thanks Perks390.
Hadn't thought of that. I suspect the AI 323 will depart with open doors but I'll give it a test to see.

Avatar of vegetable37
vegetable37 24 days ago

hi,

anyone know if the mod can be used without the fife circle, MML or northern trans-penine routes?

Avatar of Trag
Trag 24 days ago

Hey vegetable37. Yes the Timetable will work without those routes.

Only BCC is required. Everything else just adds layers to the timetable. You will be missing the following services: Class 170 (Fife Circle), Class 158 (MML) and Railtour (NTP).

Avatar of ml302
ml302 19 days ago

Hi, I really love this timetable! One thing - if do not put dispatch beyond on the go to instruction, but you do put it on the load instruction, then you will not have to close the doors on a red. This should not have a huge effect on pathing since it won't start looking for a path until you stop. You could also have two back to back load instructions with the first one not requiring the doors to close and then dispatch beyond set on the second one, so it won't start looking for a path until depature time but you still are not closing the doors on a red. The first solution is the most common and works in most cases, but both have been used on DTG timetables (the latter being seen on LIRREX among others).

Avatar of Trag
Trag 18 days ago

Thanks ml302. Glad you are enjoying the timetable.
Also thanks for the info. Still trying to get my head wrapped around how dispatch beyond works. I'll give this a try and will incorporate it into any future update.

Avatar of zoorg.
zoorg. 5 days ago

Train 5U06 stands at the SB 4623 red signal in Aston platform 1.

Avatar of Trag
Trag 4 days ago

I just ran this service with no problem zoorg. Do you have Bescot's approach control mod installed as I know this causes problems with my TT.

Avatar of zoorg.
zoorg. 4 days ago

Indeed, the problem is Bescot's approach control. Thank you, you solved my problem.

Avatar of Trag
Trag 3 days ago

Happy to help.

Add a comment

If you wish to leave a comment, please log in .

About this mod

Created
5 May 2025
Updated
11 May 2025
Game
Train Sim World
Type of content
Timetable
Train Sim World compatibility
Train Sim World 5
Train Sim World Content
Avanti West Coast BR Class 390 Pendolino EMU, Birmingham Cross-City Line, Centro Regional Railways BR Class 323, Rail Head Treatment Train, West Coast Main Line: London Euston - Milton Keynes