TSW3 Auto Exposure (Eye adaption) Compensation Mod

  • by Bescot
  • 18 upvotes
  • Downloaded 4,821 times

I wasn't a huge fan of the exaggerated auto exposure in TSW3 where you look at the ground ahead and you get a massive brightness increase, compared to when you look at the sky.
I modified the AE compensation so it's less severe.

There are now three paks:

Level 1 is mid tone, while level 2 almost eliminates the exposure changes as you look up and down.

Level 1a is similar to 1, but strikes a balance where it is slightly brighter than 1 when you look at the horizon. If you feel the ground is TOO dark when more than a third of the camera is looking towards the skies, try this effect. It provides a narrower margin between the exposure from looking up at the sky then down at the ground.

Level 2 is much darker than level 1 or default.

Please only use the ONE you prefer.

Additional Comments

Note, this is a CORE change and will affect all TSW3 routes.

Tags: lighting tsw3

Files

Bescot-TSW3-Autoexposurechanges-1.1.zip 4 KB · Added 4 Sept 2022 · Downloaded 4,720×

Previously uploaded files have been downloaded 101 times before being withdrawn.

Comments

Avatar of scip
scip 3 Sept 2022

thats super !

Avatar of Bishop33
Bishop33 4 Sept 2022

Thanks! It was killing me!

Avatar of Dumani
Dumani 4 Sept 2022

In which folder do the files go?

Avatar of Bescot
Bescot 4 Sept 2022

DLC folder. There are three options as above, Choose only one file at a time.

Avatar of Wind44
Wind44 4 Sept 2022

Great mod. My eyes thank you.

Avatar of Cadrisian
Cadrisian 5 Mar 2023

Hey Bescot, great mod!

I have tried to come up with a solution to reduce the width of the eye adaptation through the engine.ini but couldn't come up with a solution.

For me, the eye adaptation is way too bright when looking at a dark scene, like the black fuel tank of a locomotive and way too dark when looking at a bright scene like the sky. It would be nice if there was a way to reduce the eye adaptation between dark and bright areas so that it becomes almost unnoticable. Would it be possible for you to make a fourth pak file that narrows down the width of the eye adaptation?

I would really appreciate your efforts!

Avatar of Bescot
Bescot 28 Mar 2023

I spent quite some time trying to do just that, and failed unfortunately!

Avatar of OleDre
OleDre 24 Mar 2023

Really like the mod, Thank you very much for making it, I ended using #1 #1a was a bit on the dark side for me, on some intro scenarrios and in the training center, I will keep trying the three out in other scenarios / rroutes.

Avatar of Adsim
Adsim 25 Jul 2023

very good thank you

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