TSW3 Auto Exposure (Eye adaption) Compensation Mod

  • by Bescot
  • 20 upvotes
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Description

I wasn't a huge fan of the exaggerated auto exposure in TSW3 where you look at the ground ahead and you get a massive brightness increase, compared to when you look at the sky.
I modified the AE compensation so it's less severe.

There are now three paks:

Level 1 is mid tone, while level 2 almost eliminates the exposure changes as you look up and down.

Level 1a is similar to 1, but strikes a balance where it is slightly brighter than 1 when you look at the horizon. If you feel the ground is TOO dark when more than a third of the camera is looking towards the skies, try this effect. It provides a narrower margin between the exposure from looking up at the sky then down at the ground.

Level 2 is much darker than level 1 or default.

Please only use the ONE you prefer.

Tags: lighting tsw3

Additional Comments

Note, this is a CORE change and will affect all TSW3 routes.

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