When Rhein-Ruhr Osten released with the BR 185.5 in MRCE livery, the loco wasn't available for substitution on the older routes like MSB and RSN. This was also a problem in every timetable where MSB formations were used like HRR or SKA. The BR 182 in MRCE livery, BR 185 in the Railpool livery and BR 182 in Dispolok livery all have the same problem.
TP-Non-DB-Freight-Substitution-Enabled-MSB enables the substitution for Railpool and MRCE locos on most of the Main Spessart Bahn freight formations (I wasn't able to enable substitution on formations for double headers or banking operations so some are missing sadly).
TP-Non-DB-Freight-Substitution-Enabled-RRO enables the substitution for Railpool locos on all Rhein-Ruhr Osten freight formations.
TP-Non-DB-Freight-Substitution-Enabled-DRA enables the substitution for Railpool locos on all Dresden - Riesa freight formations.
TP-182-Dispo-KWG-DB-Cargo-Substitution adds the "DB Cargo Deutschland" substitution behavior to the Dispolok BR 182 so it substitutes on the same freight services as other DB Cargo locos.
Attention: Changes to formations and RVDs are always a little risky. Please inform me if you encounter anything unusual with the MSB, RRO or DRA freight formations as well as the Dispolok BR 182 in general.
I also plan to add additional pak files to this mod page which enable the MRCE and Railpool locos on RSN formations.
If you would like to support my work and help me buy new DLC to create even more awesome mods, feel free to leave a donation here: PayPal
Tags: dispolok dresden-riesa freight main-spessart-bahn mrce mrce-br-1855 mrce-es-64-u2 railpool substitution
If you wish to leave a comment, please log in .
Can you ad BR 185 Railpool on the RSN? I really want to have this loco with Falns wagons from RSN.
That's planned for at some point but I can't promise anything.
@TaskPlays Ok, thank you for answer
Does this affect AI locos as well?
The whole mod or what do you mean?
In other words, will this allow alt-liveries to spawn randomly on AI trains, or is it limited to selectable player trains?
Ah, this works for the same for place and AI.
Great!