26/03/2026
07/02/2025
This mod provides a substantial visual overhaul to the route, with the specifics listed below. The list is quite comprehensive and has been split into categories, it does not cover absolutely everything but some of the most noticeable changes:
Stations:
Infrastructure , Environment & Buildings
Trains:
Class 395
Class 375/9 SE Blue & White
Class 465/9
Class 700/0
Freight Wagons
EWS Class 66/0
Tags: class-375 class-395 class-66 class-700 dtg enhancement enhancement-pack londonmidland mod sehs southeastern tea
Not essential
Take charge of the hardest working locomotives in Britain today; experience unique Unit Drag services, hauling EMUs to and from refurbishment, thrashing throughout the Medway Towns and beyond with Train Sim World®: Rail Operations Group BR Class 37/7!
Not essential
Towering moors, challenging grades and tight curves are yours to conquer in Train Sim World®: Northern Trans-Pennine, bringing a bygone era of British Rail roaring back to life.
Experience the unique and exciting blend of classic main line running and thrilling high-speed commuting, in London and the Garden of England with Train Sim World®: Southeastern Highspeed – now including Ashford International and Dartford!
Not essential
Modern commuting doesn’t get any better than this, experience the state-of-the-art Desiro City and crunch capacity through the Medway Towns with the Thameslink BR Class 700/0, ready for Kentish service in Train Sim World®!
Highly recommended
Highly recommended
Highly recommended
To install, simply drag & drop the .pak file into your TSW "DLC" folder.
**Please remove any older versions of the SEHS mod, or anything related to SEHS, as this may conflict with this mod
Like a 5-year-old on Christmas morning! I've been waiting for this! Thanks to all 3 of you for merging your talents into such an amazing mod!
Glad you’re enjoying it :)
Very good job !!!
The mode is great! East coastway is now running smoothly. Thanks to you for your speedy correction of this problem! Sincerely
Denis FRANCE
Great mod but would it be possible for the TEA to be a new wagon rather than replacement so you don't have to deactivate to avoid it appearing on TPE?
Agreed, I have to disable this mod every time I play NTP.
Hello,
Thanks for your work, but where do i install this if im using the Windows Game Store and not steam?
Thanks
I installed this mod today by copying the .PAK file to my DLC location:
G:\XboxGames\Southeastern Highspeed- London - Faversham\Content\TS2Prototype\Content\DLC
NOTE: my XBox app installs the games under G:\XboxGames. You need to locate your own drive and find the target directory to match.
Excellent mod, but there is 1 problem, with it on class 66, there are no traces of rain or snow on the glasses.
Hiya. I guess you guys will make the changes necessary to make this compatible with LM's Improved Signal Visuals when you have time? You're probably aware, but if not this mod crashes the game when loaded alongside the mentioned mod. The one thing this mod and the other mod have in common is signals so in theory that is where the issue lies.
Unfortunately mods for TSW4 will not work and there's no current workaround at this moment in time.
This mod will be updated once that workaround is found.
Hello, it's been quite the wait but the mod has finally been updated for TSW4!
Will this be converted to TSW4?
Sorry, no plans to at the moment.
Hello, it's been quite the wait but the mod has finally been updated for TSW4!
Just Double checking " Southeastern High Speed - Hoo Junction Yard Update " Is Labled on the mods page as TSW3 and this willl work along wit this mod in TSW4 also?
Yes, it does work for TSW4
Okay, thank you very much. Installing this now, :) Thank you and all who worked on this for making the game better.
Keep in mind though that SEHS got some improvements for TSW4, some of these overlap with that mod. So it works, but you'll have double assets in some places at Hoo.
Thank you for info, I will keep an eye on it and see how Hoo Goes :)
Hi, with this DLC, shall I keep "!!BescotJetwash-GroundfoliageEP_SEH.pak" provided by "Route Vegetation & Grass EP TSW4" https://www.trainsimcommunity.com/mods/c3-train-sim-world/c19-patches/i3963-route-vegetation-grass-ep-tsw4
A completely unrelated mod so yes, you should keep it
Hello there just wondering if this mod works on the xbox version of TSW4 for pc
I cannot confirm that, you'll have to try it out yourself
I can confirm the mod does not work just wondering is there is a way to make it the case so it will work :)
I do not own the xbox version of TSW4 so there's no way I can workaround for that unfortunately
Really good mod, as usual from you guys. I did just wish to leave some constructive criticism about the texture used on the JNA wagon. There are distinctive elements which make it glaringly obvious it is the exact same wagon repeated. A more generic texture like SprattyHeath's YCV Turbot weathering pack is much more effective. Please see screenshots for what I am referring too.


But fantastic work by all involved. Can't thank you enough for your contributions to our community.
Ive got JNA reskins that will sort your issue. Look for my JNA reskin under pak file reskins on this website. Before adding to the dlc folder, add an ! Infront of the file name (it gives priority). In this case you’ll need !!! Infront of the jana file name.
Your JNA reskin would be perfect but sadly even with !!! in front of the final name it doesn't replace the consists on SEHS. It is available to spawn in free roam so the pak file is loading but they're not replacing the skin in this EP. In the spawn menu the EP JNA and your JNA are two separate options that are clickable to spawn either one in so it's possible that is why despite the file name priority it's still not replacing the consists in the SEHS timetable.
crashes my game when installed, previous version removed
I can't get past the loading screen either when I have either the Hoo Junction mod or this mod installed, the game just eats up all my memory and RAM crashes.
i get crash with TSW 5
Hello there. This is an amazing mod and brings so much life into SEHS. SEHS is one of my favourite routes. A question for you, I don't know if this is a thing it lets you do but is there any way to add paths to scenario planner?
No, there is not
ok
can this be made available for tsw6?
This should just work for TSW6
Hi everyone,
Thanks to the whole team for this SEHS optimization, which I hope will be expanded to connect with other major lines. Since I'm not from around here (I'm French), I don't know the possibilities, but from what I'm reading, I'm going to be surprised by the work of some of you soon!


While driving this route with a 66 locomotive and its freight cars, at first I didn't recognize this direction and wondered if it was an extension I wasn't aware of. In any case, there are beautiful landscapes, decorations, and vehicles of all kinds for those who have all the required layers.
Best of luck to everyone.
Sincerely, tof
Hi everyone,
Well, after a few exciting hours with different classes on this new version of SEHS, I've just noticed that some tracks are appearing twice (see photos).


There are also over 2760 timetables and 29 scenarios. In short, there are some issues with the display of the SEHS + HESP EP line. I've also noticed timetables that are currently only for freight, but I don't see why this wouldn't affect other routes. In any case, all the itineraries were fully functional, even though I met all the requirements. I must have messed something up somewhere, so if anyone has a solution, that would be great, because I've already read and seen on this site that duplicates like mine have already occurred on other lines or modified timetables!
Thanks in advance to you all.
Best regards, Tof
Hey SOS, awesome team !!! I really need your expert advice because I think I've messed things up this time, as my Javelin is looking pretty sad.




While the TGV doesn't have the same window problems as the 395, although there is an issue with the platform height, I don't think that's due to the mod; it was already present in the original. I don't know if DTG or anyone else fixed it.

Thank you all in advance, and sorry again for bothering you with my blunders and mistakes for no good reason (mod conflicts every time!!!).
Best regards, Tof
Are you using Laika's UK Rolling Stock Orange PIS fix mod? I did some experimenting earlier and it appears this is causing an issue with the recently updated 395 and causing the frosty windows. Turning this off resolved the problem for me.
Hi and thank you@MightyMagic,
Yes, I have that mod and the problem only affects the Class 395 so far. I'll go and fix it right away and keep you updated. Thanks again for the quick reply!
Regards, tof
Hey, well, on my end the Laika mod isn't the problem at all. Disabling it unfortunately didn't change anything, neither the frost on the Class 395 nor the duplicates. So I'm going to look into mods that might be causing conflicts since installing the new SEHS. Well, if I didn't know what to do this weekend, I think I've just found it.
Thanks again for your help, MightyMagic, and have fun with TSW6.
Regards, tof
Hi, I had similar issues. For me, the 465 had that weird glass texture. I deleted the following mods:
!Aran+Laika-Class465-BetterPIS-Orange-TSW4.pak
!!Laika-SparksEP.pak
!Weathered465.pak
!Laika-465-TailLight-Fix-TSW4.pak
!!Laika-OrangeUKPIS.pak
!!!Aran+Laika-Class375-BetterPIS-Orange-TSW4.pak
!!!Aran+Laika-Class395-BetterPIS-Orange-TSW4.pak
Please make sure to back up the Laika mods if you still want to use them later. All Laika mods have been taken offline and are no longer available for download…
Hi and thanks unbkntbn0,
Well, as I was saying, I think I know what I'm going to do this weekend (it's raining here anyway, ha!!!) I'm going to follow your advice by starting to disable, not delete (of course I'm keeping my Laika and Aran mods, I'm not going to delete all my mods just for that!!! lol).
In the meantime, thanks for your help and have a good weekend everyone.
PS: I don't have the Medway line yet, so I can't tell you more, sorry about that.
Best regards to all,
tof
does this mod causes any issues or crashes on Medway?
I brought out an update which should prevent any potential conflictions with the Medway Valley Release (read the patch notes at the top)
If you are getting crashing on MVL, it is most likely your engine ini.
Is there a way to make the Medway Valley Line a bit brighter and more colorful more like SEHS?
If you wish to leave a comment, please log in .
Hi there mate.
I've noticed an odd looking concrete texture along the sides of the Ebbsfleet Domestic station.

What is this supposed to be?
Cheers.
Hi there. I’ll try and get this sorted when I get a chance. Thanks,
Hello and thank you for all your mods.
TSW3-SEHSEnhancementPack : back to desktop when I run this mod with East coastway route (unreal engine crash) I removed all my other mods
This is very odd, the mesh hasn't changed how it's supposed to?
I'll have to look into this
Thanks a lot !
Hi there, it has now been fixed, hopefully there should be no mesh or crashing errors.
Thanks for that guys. All looks good now.
Cheers.
Oh and great work on this excellent mod!